Nah. Because it was stated in Voyager that the Borg had been around for a very long time. Also as well again Enterprise took place before First Contact and Star Trek The Motion Picture timeline wise. The Borg in that were already heading for an established Borg in the Delta quadrant. Also the Borg came about in the Next…
koola's videos and renders are just amazing. His Unreal-Engine Forum Thread for anyone interested: https://forums.unrealengine.com/showthread.php?28163-ArchViz-Lighting
http://gmailblog.blogspot.com/2011/02/12-new-file-formats-in-google-docs.html?utm_source=feedburner&utm_medium=feed&utm_campaign=Feed%3A+OfficialGmailBlog+%28Gmail+Blog%29 Today were excited to launch support for 12 new file types: * Microsoft Excel (.XLS and .XLSX) * Microsoft PowerPoint 2007 / 2010 (.PPTX) * Apple Pages…
Here is the whole Map of Ori, made from over 280 screenshots http://imgur.com/gallery/r8pI6yz this is pretty much as many rooms as made it into the game, we had a lot more but needed to cut for a better rounded product. I am always amazed seeing the whole game like this…
I love the H70, replace stock fans with Scythe fans and it's damn silent. For the first couple days you might head a trickle sound. But that goes away. When I installed my fanless videocard to see how quiet it is, I wanted to buy another for my render machine and the wifes machine(H50 for her). Final cost is as much as…
First off you get my 2000st post In addition to what Vig wrote:* convert your Poly with all the stack elements (i.e turbo smooth,...) to a single mesh before rendering (so its less of a footprint in the memory and fetching process for the renderer). I noticed that with extreme dense scenes converting to meshes gave me…
@mole420 I also use maya and know its lattice tool, but I'm afraid my inexperience betrays me as I'm not that familiar with this Bend Modifier. Is it this one? http://vimeo.com/28386726
Hey Eric we should probably throw together a proper hair page on the wiki. You already have the makings of one with these pages. http://wiki.polycount.net/Opacity_Map?highlight=%28hair%29 http://www.tylersart.com/thor.html http://www.paultosca.com/varga_hair.html I think showing a few ways depending on what you have to…
Thanks again. This is very helpful. Was just looking around some more considering your suggestions. You said EVGA wasn't good for stability in terms of motherboards but are graphics cards by that brand alright? I found a good EVGA GTX 285 graphics card and am not sure if that would be the way to go. Also, what would you…
These are the final props I entered into the Shogunate ArtStation Challenge. Combination Long Rifle "Whisper in the Wind" The design is based off an original concept I had made for the challenge. I love multipurpose weapons and things that lock together to create something new. Working on the Shogunate ArtStation…