It's a magical model. It's invisible to anyone who was not fit for the gaming industry, or who is unpardonably stupid. I'd say lovely start, FruitBomb! Just pay attention at her cape, the way you are doing it's too simetrical and unrealistic. Exagerate a bit more on that left folders, and you´re on the right track! :P
@Billy - I did not think of adding lighting to the scene or some basic mats. I will have that for the next update. @Plastix - Thank you for the thread. Really nice to see a breakdown like that. @Nintendo46 - I started with the 3rd person example level with the example assets. In my game folder > character > HeroTPP
i know that for warcraft 3, there was a folder on the CD called movies or something, and the name of the files was something like 012_29.mpq, but you opened them in windows media player and they played fine oh and another thing, you can check out gametrailers.com for some good quality cinematic trailers for games
Uninstall Max from your Control Panel, go to the folders which keep Max data (like where you installed it, and My Documents) and delete those. Finally, use a program like CCleaner to cleanup anything left behind both in files and registry. Install Max again, and give it a go.
Daz: Spam filters work by using a learning algorithm that recognizes sequences of words that most likely constitute spam. Usually it doesn't matter who the mail is from. Since the filters don't delete the mail but move it into a spam folder you can just look in there if it has caught any false positives.
first attempt at it...still might need to play more with the textures and whatnot maybe >.< btw...does anyone know how to actually save the alpha channel in a diffuse folder in psd with Vtools...it doesnt really seem to work for me (using cs4 btw) (vtools is supposingly able to only support cs3)
if theres no exporter for 9 in the freeSDK tools folder, then theres no exporter for 9. you could try use the old one from cryengine 2, but theres a pretty slim chance itll work. so i guess youre stuck with using the FBX exporter unless youre able to upgrade max.
The sky looks beautiful, too bad it's in the dof :p Really amazing environment anyway, the thing that would make it perfect for me, would be if you added some more colorful foliages (like flowers & stuff, or maybe, just duplicate that nice mushroom with a hue variation) Straight into my inspiration folder !
Depending on what i work on i always try to keep my tree organized(i suck at naming, so folders basically save my ass) -Part name --Material type ---Base material ----Scratches and miscolouration -----Text and decals ------Roughness variation -------Dirt --------Additional detail pass ---------Extras
Did you also install the MEL? (I'm not sure where it should go) https://github.com/Swannotron/RoadkillProfessional/tree/master/MEL_script Edit: Oh it says in the instructions from that pullin-shapes website that it should go into a folder like "C:\Users\your_user_name\Documents\maya\2017-x64\scripts"