I think there are some render time considerations as well, as ptex was originally developed for movie productions at Disney. Maybe some easier memory management or such. Also, movie VFX creatures need very very high texel density so it's pretty common to use dozens of 2K maps to get enough resolution. They achieve this by…
yeah it looks good but when you get some different lighting in there i think you'll get some better crit, and mess with the material too so it shows off the details as well as possible with some nice specular highlights. looks damn solid though man. as for the render in mental ray, there's a few things. for me, personally,…
ok finally i found the time to setup a quick example ok this was very fast, very simple it'll work in your case also, had not much time for setup... here we go diffuse alpha normal ok now you create a new material like this: 1 is a simple texture sample, so you either go on the right tab to texturesample (if you want to be…
-- This script will bake lighting into textures. -- It clones the mesh and breaks it into new objects by materialID -- It loads a lighting rig -- Rick Stirling February 2005 -- Get the model originalObj=$ -- Clone it myclone = copy originalObj --copy the original object -- Hide original select originalObj hide $ -- Load…
dabu- It's a tiny little car! Designed for high pursuit. "H'ok scumbag get in!" "In what, the glove compartment?" (revs painstick)"Look mang, budget cuts, no paddy wagon- get in" "I can't fit in there! It's the size of a dishwash-AAAHHHHHH!!!" Thanks for the art center link. Wires. Scott -I'm humbled. Herr-Maestro -With…
now that i got some time off from work, i can continue my quest to finish this chica. i took everyone's crits into mind and optimized her. I added some horns and a tied up ribbon in the back that will hopefully simulate a tail (like most succubi tend to have) I corrected the jagged boob that was mentioned earlier. I got…
The max wiring dialogue has always left me cold. I also have to do a good deal of wiring of rollbones. Now, depending on how much you like maxscript.... ...I've written a small function that makes wiring much easier when you are just using one object to drive the rotation of another. Even if this isn't exatcly what you…
Hi @SopheeJay! Tested the meshes in U4.27 in a default Third Person Level (using UV01 as lightmap UVs). I think the issue is caused by the shading/vertex normals of the meshes (smooth corners?) combined with the angle of the directional light. Baked Light in Production quality, Static Lighting Level Scale 0.5, Num Indirect…
Hello How would you make this debris? https://cdnb.artstation.com/p/assets/images/images/008/249/427/large/ben-wilson-manhattan-debris-comps-02.jpg?1511468205 From this guy: https://www.artstation.com/artwork/596qP I mean i think i got the basics - it consists from several separate models put together but modeled…
DAM Consultants is seeking 3D Previs Artist/Animator for work on an undisclosed feature film. 3D PREVIS ARTIST/ANIMATOR Location Los Angeles, CA Contract Type Full-time, Onsite Contract Contract Duration Approximately 2 months, starting on May 16th, 2005 Primary Objective To complete all animation tasks given to…