Hi all, I'm a 3D artist from London currently studying traditional art and looking for any work in Character art - offering good, indie-friendly rates (I can also do props if need be. :) ) Currently looking for paid work rather than royalties, etc. If you'd like to view some of my work, please do so at:…
Hi all, I'm a 3D artist from London currently studying traditional art and looking for any work in Character art - offering good, indie-friendly rates (I can also do props if need be. :) ) Currently looking for paid work rather than royalties, etc. If you'd like to view some of my work, please do so at:…
Hi polycount, I've been a long time lurker on this forum and recently, an aspiring game artist. This is my first attempt at doing an environment. I'm going for a dark scifi horror movie like corridor/sewer. I plan on adding some props to break up the repetitiveness. Any feedback or suggestions would be appreciated. what…
Hey, I just finished my "Urban Warfare" environment. I have been working on and off for over 16 weeks. It was a lot of fun, but now its time to wrap it up! Artstation: https://www.artstation.com/artwork/3Gyxo https://youtu.be/6-sueN_MsV4 Because this environment is so large, I made custom LOD's for quite a few props to…
Oh, my God. I've been waiting for a new episode with my butt cheeks clinched. Aaron, I wanted to email you, but since you're here, I just want to thank you from the bottom of my heart for these podcasts. I only found the Games Industry Mentor podcast a few months ago. At that time I was thinking about giving up 3D because…
We are happy to announce a new Amplify Motion update. Among other improvements, memory footprint has been reduced, CPU and GPU Skinning has been greatly optimized and we fixed a critical blurring issue that affected covered/occluded moving meshes in OSX. Important Notice: Support for Unity 4.x has been dropped starting…
ok im currently working on my portfolio for a junior/grad environment/prop position I figure a series of about 5 high to low poly props will do for major props, then 5 environment scenes/rooms with smaller prop sheets etc for environments. Does that make sense? Anyway. SB stuff so far to follow
Like these guys have said, pick a particular area you want to specialize in and go all out on it. I think, despite what you school may say, that unless you are an animator with moving characters and such, that you don't need a show reel. If you going to do props then all you need is kick ass prints or still images of those…
Hi all, I'm a 3D artist from London currently studying traditional art and looking for any work in Character art - offering good, indie-friendly rates (I can also do props if need be. :) ) Currently looking for paid work rather than royalties, etc. If you'd like to view some of my work, please do so at:…
Hi all, I'm a 3D artist from London currently studying traditional art and looking for any work in Character art - offering good, indie-friendly rates (I can also do props if need be. :) ) Currently looking for paid work rather than royalties, etc. If you'd like to view some of my work, please do so at:…