Thank you : D There are some "concealed" parts that are ngons. After seing some posts of Jordan Cain, I stopped being so skeptical about them. I think it came out mostly as quads because I've applied a subdivision modifier before going into smaller details, like holes, booleans and that stuff.
Latest: ------------------------------------------------------------------------------------------------------------- So here's a scene I've been working on in my spare time for the past month and a half. It's a cyber punk themed robotic parts shop crammed into a dense urban district. I'm trying to build out an interesting…
Hey guys, I`m looking for some advice on something I've been thinking about a lot lately. I'm currently working in a small studio. My official title is 3d animator, but I am essentially a generalist. Been here for 2 years now, but I feel like I am in a rut. I am not learning anything at work, or really becoming a better…
IMHO I would rather start by enquiring with the shop if they can even process polygon models at all ; because if they can't then the time spent sculpting in Zbrush would be wasted. But if they can, then you could get some example files from them to see how they set them up : do they need a thin surface, or a thick slab,…
Another crit on her head with a quick and dirty paintover: Her head from the side is too wide and looks like it all is slopping to the back, her forehead will also need to be brought forward a bit. Her ears are also a little too large, the earlobe should stop at the base of the nose and the top of the ear stops at the…
@Jedairusz : @Jakro is correct, it's all just bakes, no attempt to add color or tune value has been made yet. However there's actually no normal applied it's just a diffuse map made from compositing all my baked maps. My plan is to get things all baked out before going forward with color, so I can adjust values/colors all…
Hello! This is my very first time using PolyCount, and what a better way to introduce myself and the situation. My name is Brittany Batchelder, and I'm a professionally working Illustrator & Writer for the Book/ Tarot & Publication industry, and currently a freelance 2D Concept Artist w/ 3D Art Skill-sets. UPDATED: June…
Here's a step by step I wrote a few months ago. I haven't posted it around, frankly I am a bit ashamed cos I feel I am a hack when it comes to art (never spend too much time with my art fundamentals). But I'm looking for feedback anyway. Thanks in advance. Painting Cassy's Face 1. I didn't define her face too well in the…
It only works in edit poly mode. If I stack a unwrap uv modifier on top of a editable poly modifier without any faces selected, when I try selecting the faces in the uv modifier. I can't select with step mode.I have to select the faces using step mode first before I add the unwrap uv modifier and this prevents selection of…
Thanks for the responses everyone! Thanks Eric! :) That's a great point and it’s something I am learning now. On a positive note, I am having a lot more fun now that I get to work on my own things, even though I am making negative money doing it lol… Zetheros, I still don’t know how bad it is. I just interviewed for a few…