Hey guys, On the project I am working on right now I found myself going back and forth to the Maya Grid Options quite a lot. After a while I found it really tedious and time consuming. At the same time I find the window size way too big (and it also shows too many options that you set once and then you forget about): so…
I'm just looking for a better script editor for Maya LT . some of the scripts I have messed around with have got a little long especially when doing things like UI and I could do with some extra features like: - being able to collapse blocks of text, - some sort of Intellisense style autocomplete - and maybe something to…
Howdy, folks, About a year ago, my first book came out and I'm happy to say that they're wanting me to do another. In my first, I had sidebars spread throughout that were simple interviews with Maya artists and teachers. I'd like to do the same thing with this new book as well. This 2nd book is focusing on animation, so if…
Hi. I'm applying for a job where they use Maya for sculpting blendshapes and I'm coming from Modo/Max/Mudbox/Zbrush, so I basically know nothing about Maya. My question: is it at all possible to sculpt using something that behaves like levels in MB/ZB? I found some confusing tutorials that sounded like maybe perhaps…
Hey, i dled the maya fbx plug-in 3 weeks ago or so; it worked fine for a week and then i don't know why it just stopped working xd i can't export anymore except in the 3 old formats: .ma .mb .mov i uninstalled it/reinstalled it many times, downlanded older versions, then i got back to the last one; it doesn't want to work…
So i want to at least to try to figure this out before i get too far in. Correct me when i screw up: 1. I make highpoly mesh in maya 2. import to zbrush 3. do whatever i want to in zbrush, scratches, engraving etc 4. export back to obj 5. open in maya and then it's a super high poly mesh from it being in Zbrush then what??…
Hi guys, I am trying to switch from maya 2015 to 2016 but cant find a proper solution to move my maya 2015 hotkeys and shelves to maya 2016, if u guys got a soluton please telll me
Hi SyncViews, I know you said you're appraising the maya basic modelling tools without scripts. I don't know a single production artist that doesn't use a ton of them. Unless there's some contractual reason not to use scripts you should maybe reconsider. Maya's out of the box tools are a bit limited compared to max/modo…
I remember seeing a video or gif of a maya script which aligned vertices based on the first and last selected. ie: a line of vertices would be selected, and the 1st and last would stay in the position they are, and the ones inbetween would be aligned along a line from the 1st vert to the last. I can't remember where I saw…
I still don't get why no one mention Softimage. I thought it was some obsoleted artsy Lightwxve shit but after I tried it I found it's really a combination of Max and Maya. I mean, the stuffs I complained in Max and Maya all went away in XSI, and it really got all the good stuffs from both of them. I know, poly modeling…