Hi guys! For those of you that don't know, Unreal Tournament 3 will be on it's fifth anniversary in November this year. To celebrate, the Community Bonus Pack guys have gotten together to release another volume of content. At present we have around 10 levels in progress, in various states of completeness - assuming they…
2x playback speed Hey all. Started this over xmas break as an experiment and just kept poking at it.. The original question was how far I could get on top of open-source libraries -- there's a good number of them out there to build on. It's getting close to the point where I can actually use it to make stuff..!? I'm…
Hi! I thought to make this thread to discuss what to include in a portfolio presentation and how much is needed to start applying to job opportunities. I've noticed a lot of variation in portfolio content and presentation and have collected a few examples of artist portfolios at various levels. To start here is my…
I've been doing coloring and background art for a Adult Visual Novel for the past year, it pays well and I really enjoy working on it. Eventually they asked what I would like to be called on the credits, if I had an Alias or not. And then I realized I never considered that at all. The other artist on the project has to use…
For some creative efforts, you pretty much have to go there. Reading a novel or comic source ahead of time can definitely skew your reception of their cinematic interpretation. I'll even offer my own personal example. A lot of people I know like the movie Starship Troppers. It is obviously a bit campy, but the action is…
Position
Summary Cold Iron is seeking an
experienced Sr. Content Designer to join our world class team in creating a
shooter set in the Alien universe for consoles and PC! Are you a passionate about
creating a game where people feel engaged and successful? Do you revel in
turning visions and ideas into playable events?…
I feel like a possible approach could probably be : Epic releases the core canvas for the game, with well defined movement, shooting mechanics and gun types (probably traced over the UDK game demo, with a hint of ut2k3). This canvas would have no fancy art at all - just a couple of abstract, blocked-out (yet highly…
Renaming my thread. The original thread didn't follow the conventional naming way. Here's what I posted a few weeks ago. And here's an update this week.
Doesn't looks that way. I had a hope anything convenient would appear soon two decades ago and here we are. In all honesty the content creation software doesn't look like evolving much in general. it evolved and frozen already with a few cosmetic changes each years and rarely something new. It's stack in old approaches ,…
but wouldn't episode one be half life 2 itself? man i'm so confused so long as this isn't just a naming convention and really represents a move toward episodic content, i'm all for it. Valve has steadily injected both CS:S and DOD:S with new content, so i can believe it.