Woah, thanks! This Method works best for me :) But my thanks goes to all! Gazu Edit: This was my workflow: I deleted some edges around the area where the Hole had to be, so that i have some unconnected vertices and 1 big and clean face. I created a circle and used Cut to Cut my Mesh along the circle template. Now i…
build your square/cube whatever. Turn on Autogrid. Create a circle on your model where you want to extrude your cylinder. Turn its iterations down to whatever matches best with your topology.. at least keep 8 sides though as it smooths nicely. Turn on snap to points. Use the cut tool on your model, snapping to the points…
I got it guys. I used a very special technique :smiley: I started with a 150 x 150 Segments Plane(I know very high, but for HP purpose....) I used Regularize to create the Circles. Then i deleted the Circle Faces and moved the border of each circle very close to the neighboor face. I bended it 360° and collapsed the…
Okay. Then I'll call my problem. I use just zbrush circle alpha. And I get many-many circles. I need smooth line. So, basically, I need to increase the spacing option. Ways to solve? And sorry for my poor lexicon. Still, need a practice.
The oouch should be much softer, right now it looks like a very hard piece of plastic or something. You have too many edge loops going into the circle parts which is creating those hard creases. The ref shows many more circle areas and much smaller as well
the design of the throne is great. It might be a camera angle illusion but I almost wonder if the last two pillars next to the throne are not too much, I feel it could have more space around it, like a doubled circle around the throne circle. these two pillars are kind of shrinking the throne visually?