Well, on the 17. Aug the Gamesconvention in Leipzig begins, shimmer and I are going and we would like to know if other fellow polycounters will show up there to ?
Thanks for the feedback Wake, especially with the head depth thing, Ive noticed Ive made the same mistake with quite a good few of the heads Ive drawn so I'll need to watch out for that. I'm also still working through Loomis "Figure Drawing For What Its Worth" which Im enjoying, I will post up some of the exercises and…
What is this rendered in? The foreground objects have no shadows. Gives bumper cars and trash a floating appearance. Floor material appears to be dark noise. Could stand for improvement. The mid-ground (carousel) is too dark. It should be brighter, more revealing with additional specular information. Check out these pics…