Hi everyone.... I figured it was about time I made an account on here. I'm studying Games Art right now and I'm in my final year at university, my goal is to become an environment/lighting artist. I do post on my uni's forum but I'm finding feedback hard to come by these days, probably because it's crunch-time for…
Watch the DoF and bloom in the render, need those to supplemental. Right now they are taking away from your renders in my opinion. Would like the shot better without rather than with right now. I think cutting those by 50-75% would do this a ton of justice. Just my 2cents. The model it self is really solid in nearly every…
woha, it does look better already! i think you need to fill the space in the bottom right and that ceiling piece looks a bit out of place, but stick in there! lighting wise, maybe have a really bright light at the end of that ramp that casts some nice shadows/constrast into the hallway!
Incorrect. The blue channel has nothing to do with magnitute...Your thinking of how a bump map works. The three channels of a normal map store the ANGLE of normal vectors...Red is X, Green is Y, and Blue is Z. So in any one pixel, there is a value for each channel, giving angle for each axis to direct light which way to…
Paroxum and A. Kincade - check on the more trash and rubbles. and pushing the lighting more in the tunnel. I'll definitely work that in. Vig - Thanks for the awesome crit. Super helpful. The lighting I jacked up a bit of the brightness to be able to see it. I probably need to adjust my monitor a bit. I checked on another…
To be quite honest, Justin, it's hard to say. UE4 has so many perks. But if its a really nature-heavy scene, UDK might just be better since it supports custom lighting modes. UE4 is restricted to deffered lighting. However, I've seen some really nice foliage around the Unreal Forums, so I think someone will come up with a…
The reason I used one smoothing group was because, when I used different smoothing groups wherever there was a hard edge, I got this I didn't get that seam when everything was smoothed. Also, the bottom piece seems to be working out fine, and it is also one smoothing group which is weird. Or maybe the bottom piece is also…
For the "Alice" character, are you planning on using the Annie in Wonderland skin? The overall image looks lovely so far!! I think the lighting should come from in front right-side, rather than the back/ right-side lighting seen here. The scene is getting lost and from afar, it looks muddy. Shaco in this scene is more of a…
Hi, I'm actually doing the modelling of the cars for rumblesushi, so I've joined up so I can talk directly to you. First, hi again and thanks for your replies. I'm working on adding lighting and also adding some more hand drawn elements. I've used some AO on the Lan Evo. I just used a sklight and a target direct light (as…
Man would you guys stop typing to sooo tiny I can hardly read what is on the scree.... On the serious side my eye sight has been getting better each time I go to the eye Dr. It seems to happen in my family, eye sight gets worse until early 20's then slowly switches from near to far sightedness, in that time appearing to…