painting by numbers you mean? well, repetition is the base of all learning. A man may copy artworks for 50 years and one day make his own piece, that surpasses all that came before him. You cannot deny him the chance to do that, and by no means does it make him uncreative. If we cut the chaff from this thread, I think we…
I could get a couple of sticks of 512mb PC3200 ram pretty cheap. Would I be better off upgrading to 1 gig of PC3200 ram (possibly higher quality/matched pairs) or adding another gig of PC2100 ram to get a gig and a half of slightly slower ram? If I should go with PC3200 ram, would I be better of getting a single 1gig…
Hey guys, since this is my first real post I feel like a short intro should go here first. I'm currently studying in the Bay Area, focusing primarily on environment art. I am most interested in persistent online worlds and fascinated with players' interactions with them. Basically, I don't believe the notion that "no one…
@Ex-Ray and gsokol - Thanks for the heads up! I noticed yesturday morning, and had a really fun day of checking out critique, laughing at trolls and generally enjoying see how far and wide the news got! It was a really great experience definately something ill remember for some time. I just cant wait to get it finished! -…
There's another problem. I wrote this after I closed down Maya, and I just brought it back up to reopen my file, and evidently the part that was in question is now gone from the viewports. Here's the scene itself, along with what's going on in the script editor. http://img.photobucket.com/albums/v416/temetry/maya1.jpg…
Ray traced shadows are very accurate, and are cast from the mesh geometry (the smoothness or mesh normals of the mesh do not influence shadowing). This can mean that if the surface is rough or jagged, you'll see these types of shadows. This will generally be apparent on low poly models. There are a few things you can do to…
Maybe he just wanted to talk. There are many brands out there we get buy ready made computer from ( at a high price), that "computer guy" of yours must've skipped the computer architecture class where they actually teach you that building your own specified computer on your own have a lower chance of getting hacked than…
Hello! Sorry for the late-ish reply. I figured out my issue for the most part. What I ended up doing was using the Weighted Normals modifier in Blender, which seemed to fix all the problem pieces with enough tweaking. The shading issues didn't make themselves apparent unless I used a shiny matcap to preview it before…
Hello everyone, I made a post about this recently but I guess this is both a post asking for some other polycounters advice/ help for the most part. I was layed off early April due to a hostile merging company in china that layed off 80 % of the development team. Since I moved at cost from out of pocket to Washington I…
Greetings, My name is Luiz and I am working with a team on an upcoming production under the title of The Edge of Light. My team mates and I have been working on the project part time for past 4 months and the project is midway through vertical slice which is essentially a small part of the game that is taken through an…