Hey guys! THIS ITALIAN MAN ON THE LEFT COULD BE YOU!! The mobile games studio I work at is looking for a new Lead Artist. We're a fairly small UK studio in the heart of London, and I can honestly say that it's a group of talented people that are tremendous fun to work with. The most sought after skill for this role is…
I used face-weighted normals recently for a public sample asset. Might be informative for you: https://github.com/KhronosGroup/glTF-Sample-Assets/blob/451f96783f5a4b32895616f2f5f98e12d877be9f/Models/SunglassesKhronos/README.body.md#modeling-with-face-weighted-normals Left to right in the image above: * Simple geometry with…
me neither :lol: wanted to put some lights (coming from inside the building) there but didn't find time to do so left it as it is, I shouldn't have left it like that
just tested on a tablet at home, when the 3do window is open on the left,the stroke will get hijacked left, when i move the 3do window to the right, it hijacks the stroke to the right.
Hello everyone! Man, Subdivision Surface Modeling is something I've been trying to learn for many years now. But I seem to learn in a very different fashion than many people. I can't really learn well with "just trying around", I need a structured approach with heavy focus on the fundamentals. I am just a Hobbyist and…
Hello, I'm new to UScript and a friend of mine pointed me to a tutorial on the UDN that shows how to get the mouse cursor to show up and interact with a level in UDK. I'm slowly going through this tutorial, but I seem to be having a couple of issues. I'm getting 3 errors that I'm not sure how to fix. I don't want to open…
The OLED alone would be atleast 2x-3x that price :) . Amazing piece of hardware though, must hand it to Sony. This is already beats my PC... ahahaha Specs taken from the official Sony blog. CPU ARM® Cortex-A9 core (4 core) GPU SGX543MP4+ External Dimensions Approx. 182.0 x 18.6 x 83.5mm (width x height x depth)…
I'm digging it a lot man, but it does need some tweaks here and there, mostly secondary animations like others have mentioned (swaying of the box from side to side). The main problem I see is the characters balance is off. For example when he first picks up the box off the ground, his feet are not directly under the center…