first what i did was created a number of silhouettes and negative space sketching. using both paper with markers, and in Photoshop with some brushes. it was at this point where I quickly leaned away from the bigger bulkier silhouettes, feeling that that didn't look right for the character in mind. there were also some very…
First of all , my bad i didn't actually commented on peoples work in my first post, i was so shaky before joining this challenge and while i was writing my post, that i forgot most important stuff to grow as an artist. ugh Sorry guys my bad! 2nd! thank you for all the comments and oppinions toward my job! ( quick note…
Hey man, current student at FZD and about to graduate. Although I'm no where near as strong as a lot of the other guys in my class I worked really hard on the fundementals and I keep pushing them every day. 3 Things, 1st go back to traditional medium. I know you had to get CS and a wacom but those are serious crutches. Our…
Hey there! My name is Kevin Liang and I have four-plus years of experience working alongside various companies in the concept art and illustration field. I've freelanced for numerous indie game projects in the past and have two shipped titles under my belt so far, the latest being a 3D top-down MOBA brawler game called…
Hi, my name is Yuzo! I´m a 2D Illustrator looking for work. I do character art (Icons, Fanarts and Original Characters) My Portfolio: https:/www.artstation.com/yuzo_h2 Contact me via E-mail: yuzo.h2@gmail.com
Are you looking for a team of dynamic and talented people who are passionate about video games? Are you looking for a studio where diversity, open-mindedness and creativity are everywhere? Youve found the right place! Following the development of many successful titles on iPhone, such as the Modern Combat, Dungeon Hunter,…
Does this exist somewhere? I really like how wrapmode forces whatever you're sculpting or painting to tile perfectly. But I'm missing a lot of the useful features of programs like photoshop. Filters, dodge/burn, LAYERS, all the things that would be great to go with this feature don't exist in zbrush (to my knowledge). So,…
An example is repeating tilable road 2kx2k material set with narrow 64x2k painted lines and 512x4k road edges and a second layer of alternating dirt road 1kx4k. But when it came to crossroad or branching it's unique cut also non-square mostly that needs to blend into tilable materials well . All this having 512x2k tillable…
I'm looking for a 2D Concept Artist to do a few coloured sketches very similar to the linked examples. If things work out, there is plenty more work available over the year. Same types of vehicles, similar colouring & hand-drawn style. Please send folios to the following email, thanks. timothy.tan.work@gmail.com…
Being the City of Heroes junkie that I am, I've opted to do some drawings of various players heros in the game. I haven't seriously drawn anything for over 5 years, and I've never claimed to be a great 2D artist, so keep this in mind before you rip me apart. Dawn Maiden's one of my toons And Feral Kat belongs to someone…