I'm trying my hand at rendering in UE4. My goal with my current project it to replicate, or get as close to, a rendering I did in Substance Painter inside of the Unreal Engine and I would like some advice on how to do that. Here is what I currently have: And this is the render I made in Substance Painter that I am trying…
looks neat so far,whats with the side wall? it looks so generic and very obvious so see the same map repeating all over.Dirt/decals might add an advantage here. I do like how lighting is coming together here. and iam sure that once you start populating the level,things will start looking more attractive. Vj
This is a lowpoly tank I have been working on ( a bit simplyfied from original). Comments and critics welcome. Tris: 1400 Textures: Diffuse, Spec, Alpha
I started making the presentation scenes. I had three ideas in mind for the presentation scene: A cinematic mid-flight scene with a prominent environment in the background. https://www.artstation.com/artwork/L2Gbn5 A clean studio setup with a few decals about but main just a clean background and the…
Yeah this is the problem. I did start over with new lighting. That shot right there is with a basic directional light for the key light and 2 really weak point lights very far off. Everytime I bake lighting I lose all the shadows. Do you think maybe it is the lightmaps? I'm starting to get really strange results after…
idk if i will echo stuff but hopefully i don't. Liquid does not look wet (to me) what style are you going for? sry for my laziness(atm) but if you put a link to your portfolio that would have helped a bit to point out maybe what you did good/great on other pieces that might help you out here. (understandable if you want it…
Howdy Howdy, Good news everybody, I began messing around with lighting and I might be to heavy handed with the color but lightmaps are working! :D So I put a good hour into lighting today and I am liking the direction I am going in, I feel as though its going to need a lot of adjustment before its gets to a really…
This is what I have so far, but i've only spent about two hours on it. This is the first skin I've ever made so all suggestions/advice are appreciated.
First of all, thank you so much for your reply! Those are really great questions, I'm basing it off a 2D concept art provided by a client actually, so I don't know much about the characters backstory except that they've been in fights and they're in a post apocaliptic setting. As for reference photos, this is one of the…