hey again guys, just posting a little flow chart I made with the help of my friend Nrek. the red line represents a theoretical path that a player would use to traverse the level. the bridge may become more crumbled with chunks hanging in a web of vines. the player would hop from chunk to chunk.
a wipeout mod in the unreal editor sounds pretty nifty. if that is going to be the players ship I feel that some more interest could of been put on the players perspective of the ship. Like putting some of that panneling effect u have on the side and top - take that around to the back too. Good job for your first asset.
graphics have been improved. They have added realtime ambient occlusion, dynamic water, soft body physics, larger crowds, better character lighting. Original video showing the tech added: http://www.gametrailers.com/player/32198.html Comparison between gears 1 & 2: http://www.gametrailers.com/player/33774.html
***UPDATE 14/12*** Alright, so since I've returned to working on my project today, I've found the re-importer works as it should, retaining all of your custom masks - that is, if you created them using the functionality built into the mask editor. If you painted your custom masks into the layer mask assigned to each…
So I am working on a racing game with a bunch of friends. So far I have been working on the ship and the obstacles. These are all highpoly assets, low poly and textures still to come. The Ship!! (still a WIP any ideas, pointers would be awesome!) Boom Baby! Signs which will be placed in the track, the player will have to…
The Video Game Voters Network is a place for American gamers to organize and defend against threats to video games by registering to vote and letting Congress know how important this issue is to the community. Without a critical mass of adult video game players who are registered to vote and willing to stand firmly behind…
Jewel Seeker Entertainment needs you! Our game Apprentice Arriving™ is a Single Player Fantasy-RPG for the PS4, Xbox-One and will be available on Steam. We use Unreal Engine 4. Link to the game: Indiedb.com You are the Apprentice! Dive deep into a world of magic where nothing is how it seems. Apprentice Arriving is a game…
Not really sure what it looks like when in FPS style view, but I think you are relying too much on just the sunlight to light the level. I get that its near the ocean on a clear day when the sun makes a HUGE impact on the lighting of the day. I think it would almost be better moving the sun down over the horizon, that way…
While I do agree that something drastic (though not necessarily bad) may happen in the near future, I wouldn't expect a shift to purely on-line games. There's still a large group of people who don't appreciate MMO's (including me :poly142:) and there will always be a market for single-player games just like there is a…
The hardest part about this asset was trying to find reference images. There seems to be almost no history of this player on the internet, so I turned to a cassette subreddit for help. Someone knew another version of this cassette player! It had a different graphic in the front so, I just had to do my best recreating it…