bugo would quite easily be the biggest tutorial teaser ever! would love to see you try and get that tutorial done or any rock tutorial for that matter :D .
The ammo case was the only thing from a tutorial, not the walther. My texture looks way different than the tutorial texture as well. There is a walther tutorial? throw it my way!
@littleclaude For additional plugins (paid) helping with weight painting these are the ones I've bought: Bartosz Styperek's "Weight Paint Tools" addon: https://gumroad.com/l/weight_paint_tools Documentation with videos: https://joseconseco.github.io/WeightPaintToolsDocs/ + it includes a bonus addon (draw_weights.py) to…
If only there were a proper 3DS Max tutorial for that kind of unwrapping. I followed their UVW unwrapping tutorial, but it never went any further than planar/cylindrical projection (that aeroplane tutorial).
http://www.poopinmymouth.com/tutorial/tutorial.htm Check my tutorial page, several videos about using bodypaint. Also PDF mini tuto here: http://www.mr-chompers.com/tutorial/pdfs/delilah_08_gun_texture.pdf
I am intending this to basically be my progression thread. Hay fellow kids! I have been on and off in terms of working towards creating Game Assets, and looking at tutorials the past 9 months. I haven't felt that I have driven myself the past year for real-life reason, but intend to post on here my progression up to the…
Is there any good resources/tutorials for creating interesting skies that dosent rely on JUST a sky dome? There are tutorials on this website in the wiki but all of them are relatively the same as in they just take a sky panorama and apply it to a dome, or something similar to that. Surely there has to be other tutorials…
Hi guys, I just wanted to share this new autorig scripting tutorial for Maya. It's a ten video tutorial series teaching how to write python modules in Maya. Have a look! https://www.youtube.com/watch?v=lBK6KSkFkwI Tutorials are here: https://blaabjergb.com/autorig-scripting/
I know I can search this up but there are so many tutorial that keep going in different direction so was wondering if anyone could let me know how I can import my textures that i export out from substance painter to godot. Just i keep coming across videos but they lead to something different and well get overwhelmed. So…
Bookmarking this thread, because the info is very useful. I remember Mik2121 had a tutorial that dealt with cutting holes but it no longer links anymore. http://mik2121.com/tutorials/surface-holes-and-depressions-tutorial