Ouch, that kinda hurts to hear because I have acted this whole anim out, again and again and again and again. Lower down on this page I also posted the thumbs I drew in the planning stages. However, I did act this out again just now with these points in mind. I do see what you mean about the stress on the left leg, but I…
Indeed - I don't want to hammer them with it or anything. Just have a regular time every day (or night, as my schedule didcates) where we all sit down for an hour or so and learn/practice some drawing disciplines. I was thinking about these kids who's parents get them on the violin before they can even read and by the time…
Let's be honest. There is no reason to overclock for a 3D workstation. People overlock for gaming and benchmarks. Can anyone actually prove the practical performance benefits for the kind of things we do, no. People who tout overclocking as a sensible and cost conscious choice are biased hobbyists, plain and simple. I…
As a matter of fact, yes :) Of course one skillset feeds the other (similarly to the way traditional sculpting can help someone's drawing skills and vice versa). But it is pretty clear that, say, a skilled Zbrush artist with no previous experience in straightforward "handpainting" techniques would need quite some time and…
well it's true, you can't really ever get outside your perspective, but you can do a whole lot to identify with the way someone else sees the world. lets say that i say "i hate black people" lets say you go ahead and become that.. you say to yourself "i hate black people" (by the way, my father is black, this is for…
you cant comment on the practicality of this gun and get shirty when he tells you to shut up. this place is for discussing art in an effort to improve our selfs. not a place to tell people off for modelling a gun before they know if its practical. you lot need to realise how much you taking out of this guy. comments like…
Thanks tpe for the reply, I guess I see what you mean by the forshortning issue. Do you mean the left leg looks larger than the right? I just also noticed on arm being lower than the other, same length, but lower. Could you point out what particular points you meant by so I can understand clearly. besides that I think I…
Hi everyone! I'm aiming to become an environment artist, mainly in the film industry, but I'm also open to working in gaming as well. So far my experience has been primarily with Maya and my portfolio reflects that. Recently, I started exploring Unreal Engine and of course noticed the vast library of 3D assets and textures…
____________________________________________________________________________________________ PLANNING The intention of making this scene was to practice visual storytelling and practice static lighting in Unreal. I had little to no intention of making it very dynamic or interactive, however I would want it playable at a…
Could you please explain a bit what you mean by a "sketching approach"? I don't quite understand. By sketching approach I mean focus on the whole. Practice on figures without going into too much detail, and practice this until you can see the end figure in your lower poly study models. Focus on bigger overall forms. The…