Hello,Everyone,here is my new exercises:)The concept from one movie that named apocalypto:) please crit:) Just do it for my new tablet:) And thanks for all:)
Final Images: Hey guys, Currently working on my art station challenge model this is my current status It's based on this concept by Sher Rill Ng Any Crits are def welcome, i have a little under a month to go!
Our studio provides highly-quality 3D content. We are constantly striving to improve our skills and raise the bar to create the most ground-breaking 3D content for games and NFT projects. What can we do for you? - Assets & Props - Character creating - NFT Art / Meta Assets - 2D(spine) / 3D animation Why should you use OUR…
Hi Guys, I was doing this Low Poly character inside of the Unreal Engine, was a really fun project, I learned a lot, Thank you Adam Skutt and Igor Catto for all your support. https://youtu.be/RwW-fm9KA_8
Probably too early to start showing progress but I'm an anxious freaky guy. Just showing what I've got so far, and maybe get some critique on proportions and such.
Hello everyone!My name is Gustavo, and I’m a 3D Artist focused on creating characters, creatures, monsters, and stylized/fantasy designs for games. I work mainly with: ZBrush — Sculpting and ModelingMaya — Modeling & RetopologySubstance Painter — TexturingReal-time and game-ready workflows My main passion is bringing…
Hello! I'm new to the forum, this is my first post, and I wanted to get some feedback with my character's body modeling, he will be a heavily muscled gladiator. The next step is to add the details, skin pores, wrinkles, imperfections.
Your proportions seem way off. The shoulders on the concept looks very wide and give the toad a 'warrior' feel. Yours seems to not have this look and almost looks like dwarftoadhuman. I think the head is also a little too large.