ages ago I used to use Kerkythea cause I was learning stuff on sketchup and it actually landed me a part time job doing renderings for some interior design people who knew less than me about 3d stuff. I've been using Blender for the last few years, but I really dislike Cycles render and I would like to start using a piece…
I'm having a rendering issue that's causing all kinds of delays. I need to render with mental ray and since I'm bring the renders into photoshop I turn premultiply off. But, I'm getting weird issues now with the edges of objects with alpha channels. Even when I disconnect the transparency from the material the alpha…
Hi everyone, This is my first time posting here so sorry in advance if I've got this in the wrong spot or am doubling up a question that has already been asked. I'm just looking for some advice regarding Vray render times and also a question about materials. The above image is one of my first Vray renders and as you can…
Hi. This is sss render pass from vray. And i have a bugs here. Can someone explain me why this black lines is appear? I have little experience with render. Actually this is my first. And another question is, can someone guide me how to render just only sss? Because render is too long. I use Maya and vray 3.05. Thanks.
is it possible to tell the renderer in 3dsmax to zoom a camera or use the current viewport to zoom in to render the scene at just the right size to allow all of the object to fit in the renderfield's aspect ratio? for example lets say you have a box and you know the aspect ratio of the box and set your render aspect ratio…
Got a problem where what i am rendering in Max isn't how my images are being saved. If i copy it to photoshop and then save it comes out as shown in the render window. There are no render effects set up or anything like that its just a basic scanline render. I did have a brightness/contrast render effect set up on another…
Eat3D has a new instruction DVD out. Based on this posts title, we'll give you one guess as to what its about. Eat 3d has published a new instructional DVD featuring an in-depth look at rendering characters in Maya using Mental Ray from Tony Reynolds. The video is a 5 hour long session of feeding your brain. Soak in Tony's…
Hey guys. This is a rendered animation of a MMD (Miku Miku Dance) motion with custom anime characters. It is rendered with Corona Renderer 1.0. There are other videos online of exactly the same dance that are directly rendered in MMD. We've corrected the MMD animation a bit to avoid floating characters. The environment was…
This is sort of wierd, but I am rendering some UI elements and I need to render out an object in mental ray with a nice shader and lighting setup and then also render out a normal map of that object. The problem is I have to bake the normal map and ao to a texture, and render the Mental Ray Color pass from a scene. Which…
Hello! I've finished a few Substance materials recently, and I'm having trouble rendering them properly in the in-built Substance renderer. Attached is a concrete sidewalk material overgrown with lichen: my issue is how jagged the edges of the tiles look when the shadow contrast is stronger, yet seem alright and show more…