I did some searching and wasn't able to find an easy way to do this, I apologize if this is already possible and I simply missed it. dDo spits out an awesome base for your textures, however it seems like the only way to push the texture further is to exit out of dDo and texture it normally. I am able to add clean layers,…
It is for sure convenience. Toolbag has an Integrated sbsar importer. Blender has an officially from Adobe created sbsar importer but you need to login into Adobes forum/account to download it. Toolbag allows an easy export for showing your 3D scene on webpages/portfolio. If it´s for general portfolio purposes and you just…
Hi Polycounters, ProjectM Studio, is looking for great SoundFx designer for our mobile game "Dig that Gold". (Facebook Page Here) This is a paid freelance contract job, preferably in London, UK. We are a start-up company developing mobile games and we're looking for a talented SoundFx designer to join our team and create…
Welcome to the Tracker Knife Tutorial Series. Click the image above for the preview video. I'd like share with you some tutorials I've been making to answer a few questions people have been asking about modeling, texturing and baking. It's a production focused series of tutorials exploring my workflow and pipeline involved…
Imagine a place where spells and technology combine to create a mature fantasy world. Imagine an office, where tempting sorceresses and brave knights combine their effort to make real magic happen. Sounds great? Well, thats our workplace at CD Projekt RED. Were looking for people, who will work on a great fantasy RPG, so…
That's great to hear that you are pumped about making cool environments! It's a fun process. To put it simply: The best way to get better at making environments, is to make environments. Now when you're starting out, this can easily get overwhelming. I see you already made some props. Now you can start very small. Take…
✨ Volunteer 2D Concept Artist Wanted: Unannounced Game Project ✨ We’re looking for a passionate 2D Concept Artist to join our team on an unannounced project currently in development. This is a volunteer position geared toward beginner to mid-level artists who want to: 🎨 Build their portfolio with real game project…
Hey everyone! I am posting first time here. This is an awesome place to learn and improve. Let me introduce myself first. I am a CG artist professionally working on photo-realistic product design and rendering and creating different artworks for my company. This professional work kind of sucks seriously. So, I have decided…
The Contract Environment Artist will work closely with the project’s Art Lead and Game Designer to create exciting, lively art pieces for Armature’s latest project. The person in this role will specialize in texturing, cleaning up existing assets and geometry for environments, modeling props and assets for environments,…
ARMATURE STUDIO IS SEEKING CONTRACT ARTISTS FOR AN AWESOME NEW VR PROJECT!! This is an in-house, 40 hour a week contract role, expected to last 6+ months. Relocation assistance is not available, so candidates must be local to Austin, TX. Description: The Contract 3D Artist will work closely with the project’s Art Lead and…