Okay, I ffinished my graduation project so I finally could work on the sculpt! Wooh! So today I sculpted a rough mock-up (a lot of parts are still blobby, but atleast I have a good idea of the shapes and proportions now). I'm aware that the default T-pose of Aurelion Sol looks a bit different. Unfortunately, I don't have…
Hey guys, haven't updated this in a while (was working on my demo reel). I've decided to clean up my textures to make my Environment more efficient. I've got here a diffuse I'm using on my huts: And as you can see I only require opacity map for the Roof and Fur piece, while the rest of this map is a waste of space: Is…
Was this for a concept artist job? It's not uncommon to have the concept guys draw something on site, but it's usually something quick, no longer than an hour. So I guess you had it rough... I haven't had many bad ones. I actually did a test while I was employed within a company to upgrade my job to an animator. I had to…
Yeah orpheous, your biggest concern should be 1) POly flow and b) textures. For the very first character (your DW entry), alongside with what others mentioned, you should have added/removed polies in places. Main problematic area being the tummy imo. Its waaay too blocky Orgoth, i personally prefer seeing my models aswell…
For a portfolio site, usually the home page is the gallery. I think your site design is pretty solid----you have your most latest piece as the first thing seen, and links that aren't offensive to the viewer, yet obvious/clear enough. I think now you could go back and tweak some thing with the art, mostly with the Chun-Li…
[ QUOTE ] I'd like to maybe enter this year but I'm a chgchat refugee.. What must one do to become a polycounter? There must be some screening process right? Ask anyone who knows me, I'm a pretty mean guy. I would think that should be good enough. [/ QUOTE ]Thought you where one already? Note the difference between: Being…
I'll be real; a lot of these responses are because of your phrasing and the attitude that comes through. It feels like a reddit post to me. Coming to a forum full of professionals to say "THIS GAME LOOKS BAD AND RUNS BAD", with no course of action other than for us to say "Oh, that's too bad..." feels a little bit like…
idk much but do they outsource sculpting? cause it sounds like you would fit in there perfectly, all you got to do is what you want to do, you just don't get to color it. So become a character sculptor, i see a lot of those and it has a wide range of usage apart from games. If you want games you have to follow the flow,…
Updates: Did work on the attack. Keeping in mind with that riot anim style, Ninja teleport would be covered by wild VFX. Who doesn't like some throws and a Guillotine drop. Axed the Anims Cleaning Up The Thread Super blocky, and the timing needs a bit of work, but I'm happy with the general idea. I like the idea of not…
Thanks for the crits guys, all of the proportions for everything including hands and fingers were done off of photos of this guy so idk, maybe he just has really stubby fingers, but yeah, with the shirt I had been trying to get the texture on the sleeves right and I kind of fixed the cutoff here. For the legs they might…