Haha yeah, working on my iPad felt pretty limited compared to the full ZBrush version. I haven’t used Daz3D before but I’ll give it a try. Up to now I’ve only been using image references while sculpting, so having a 3D model to rotate around should help a lot Thanks for the tip!
I'm currently working on a car model and am at the stages of baking and doing the materials. However, I've run into an issue when baking the low and high poly models. The material is a bit distorted and there are some black speckles around sharp angled edges. With that in mind, I figured it was something to do with the…
Hi, first off, thank you @Klawd and @Paxwort for the suggestion and answers. Even though I like the challenge of going efficient and compact as much as possibe I focused a lot on game assets throught my 3D journey. For this project I will try a more detailed approach and not go for optimized. Thanks a lot for the…
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