Awesome :) Maybe the pathways could use another texture style, maybe large pebbles, looks jarring against the similar brick patterns on the other roads. Looking forward to more.
Great attempt, very succesful :D Nice colors but i would increase contrast between bricks and the free space. Overall is great :D Greets from Poland bro
Eyes are too big (even in the concept), Brows are to thick. The sword handle needs sculpting and i don't get the brick texture for the shield, beyond all that, she's a lovely toon!
if you scale up the texture of the bricks on the main ground near the steps that should work. its just a size issue i think. lookin cool though keep it up!
well it probably more complex than that, but after a while even thought he most determined can get a bit weary of bashing ones head against a brick wall
Is there a smoothing issue on the base of the roof post? The dirt on the stone could extend a bit high IMO. Also some dirt in the cracks between bricks? Its coming along nicely.
Welcome to my work in progress thread, below are the topics that I've planned for this medium sized environment. It's my own design, and I would appreiciate your feedback throughout my project. Summary I'm making a pod racer (my own design) from the Star Wars universe and implementing it into a workshop. The interior…
I've been working on some more environment art modeling/texturing experiments over the last few days; did another pass on the brick wall texture and played around with various trim techniques.
Sculpted a tiling brick material for the walls, I will later bake this down into a 2D Texture following the Fanny Vergne Method. Starting to plan out a trim sheet for some of the varying elements of the scene,