Hi guys, first time posting here. I wanted to ask for some crit since i've recently started to "seriously" learn modeling (I came from an environment concept art background), and i want my carreer to move towards 3D environment art. I've been told that is important to first and foremost learn how to model decent props, so…
Quick update: So I finally finished the base and a main parts of the shuttle. I was primiarly focused on workflow for hard surface and recently found out the bevel shader and I much it helps combined with sculpts. I still need to go back and just do some adjustments, but it's getting there! Landing gear and some modular…
Hi guys, first time posting here. I wanted to ask for some crit since i've recently started to "seriously" learn modeling (I came from an environment concept art background), and i want my carreer to move towards 3D environment art. I've been told that is important to first and foremost learn how to model decent props, so…
Thanks for your patient reply. I'm still getting the hang of this forum, but your tips should help me pick up the Q&A etiquette quickly. The approach you shared is incredibly useful. I'm learning Blender right now for product design visualization. I hit this specific roadblock and want to nail this skill so I can…
Hey guys. I'm feeling a little down this evening regarding living with my parents while working on becoming a better artist and not really earning any source of income doing so. I am 19 years old and I have recently dropped out of my first year of University in May where I was studying Game design. In my opinion those…
The barrel also seems to use an emissive texture (not listed)? If so, I would suggest baking some reddish-orange emissive lighting onto the inner barrel. And the burning ends of the wood planks should have an appropriate wood effect, not simply reusing the charcoal emissive. The rust & damage on the fridge seem randomly…
Hey guys not sure if this is the correct thread to be posting this in so please feel free to delete or move :) I and going to be starting my 3rd year of games desing at university next year and decided to get some practise in over the summer. I will be creating 3 levels in unreal as part of a project and wanted to ask some…
Hey PC! Making a thread for this piece I just finished. Props to concept designer Prog Wang for the design; I truly believe he is one of the most unique scifi concept artists out there right now. https://www.artstation.com/artwork/gaOJe
About the Project A browser-based 3D social platform where communities hang out in shared virtual worlds using customizable avatars. Think of it as a cozy, low-poly metaverse rendered entirely in the browser with Three.js. What We Need We're looking for a 3D environment and character artist to create: Avatar Base Model &…
Cheers, I was about to ask the same thing. Just downloaded the newest version and I'd just like to say big props to jogshy for keeping it free (and consequently, real). Really deep and useful prog I cant live without.