I'm gonna give this a shot. I've been meaning to do a real environment project. As soon as my current job is finished, I'm gonna try my hand. I'm thinking of Cryengine. Anyone know of any issues with it? I'm familiar with the interface, only I haven't made anything interesting with it yet. And if you have any handy tips,…
I'm interested to see where it goes. I'm on WinMo 6.1 right now and it's ok, but the interface is terrible. I'm planning to jump to Android (Moto Droid!!) as soon as I can afford to but if I have to wait till the fall/winter to do so, I'll definitely look into WinMo 7. As of now, looks great, but I've heard some awful…
nobody has mentioned the stargate circle of tools yet? i love zbrush, but i just think it's hilarious that people complain about it's interface being from outerspace, etc, and now they're introducing all these new image editing tools on a floating, rotating circle. i'm pretty sure if you use the proper combination of tools…
I made this extension just for saving over textures again and again. Its incredibly annoying I agree. This isn't as feature rich as some of the other scripts people have linked but I sorta prefer a simpler floating interface. http://www.artofnickmiller.com/TexSav.html EDIT: I work with each texture in their own PSD. So if…
It does look like this but I don't recall it having such a heavy interface, also when walking around, I believe you could actually see your character(s) The characters where more "drawn" not so "real" btw I loved Cadaver and Silver, but thats not the one I'm looking for :/ Silver was one of the reasons I never gave up 3D…
Kind of...but alot simpler to use, with big buttons and shiny interface features All of the tools would also be more streamlined to use, with a different setup to the way they work. The intention is that you get to create professional demo reels in as little time as possible with great ease of use. There is always room for…
As much as I love the games graphically, the interface always wore on me. (That, and the enemies always seemed to ramp up in difficulty more quickly than I could manage.) I picked up a copy of it not too long ago and played again, and got about as far in (i.e. not far). And then it hit me what bugged me about the…
I don't know how useful this will really be. It sounds like they're only talking about hiding some of the design stuff deeper in the regular edition, and the other way around. If they actually get some people onboard who don't hate the users, this may work. I'm all for a redesign of the interface, I'm just not entirely…
I think it would be cool to release a PSD with the logo and all users can create their own banner with their own personal art and name. If you're a trusted member you can be given access to a web interface where you upload your own image. The banner will randomly rotate each day or each time you go to a page so that there…
3DS Max 2012 student version, went Customize > Custom User Interface > Assigned some keys that were like Ctrl + H, Ctrl + J etc. However every time I save them and load them by clicking those two buttons, they don't apply. I even saved my scene and restarted Max and still didn't have the shortcuts made. What is the problem?