3 Questions: A) If you transferred the source mesh onto a flat plane how did you get the envelope to cover the whole mesh? B) Did you add any edge loops for the flat plane? (for the Target mesh) C) Do you think that the Source Mesh is too tall to get an accurate/good result? (from the base to the furthest face)
Still working on the Public Bathroom model, today I bring you the High Poly version and now is Time to refine the Low version and UV it. I did not add all the details from the Real Model reference, the idea is add them later with PixaFlux after the texture projection with xNormal. Best wishes. - Aender Lara…
How can I add to count small normal map details if I create textures from curvature map on high poly model? Lets say I have created textures in dDO and then I painted small normal maps details (bolts, texts, etc). What should I do to add these new normal map details to the curvature map?
I would also say: add breakdowns, wireframes and texture sheets. This will help recruiters to get a better view of your skills and workflows. Also if you work on a project (like The Surge), it's also gppd tp post the props/characters you did for the project. Otherwise the recruiter didn't know which part of the project you…
did you arrange them into a tiling pattern inside zbrush?? I did that recently inside max but I would never dare do it inside zbrush. Really nice texture, you might want to add a little bit of grittyness to the bricks with crazybump or a filter or 3dcoat? it just seems to look a bit soft after the bake maybe it was the…
Hello, I’ve been practicing
modeling for 4 months now so excuse me if I am asking evident things here. I
know this is a subject that has been asked many times in different sites and
forums but I would like to get a clear understanding of the whole process of creating
game environment scene. My goal is to create a portfolio…
I am in dire need of help. As you know, Windows 11 update is coming up and I desperately do not want to use it. So I've been testing Linux Mint (ubuntu) for the past weeks and I'm finally at the stage of testing windows .exe files to get my work done on Linux. The issue I'm running into is the Maxon App. Without logging…
Yes they did add that recently! I see, thanks very much for that input! I'll see what I can do about getting a better look at the actual model, that's a great idea.
If my life doesn't get flipped upside down in the next few days i'll give it a shot atm, irl is getting in the way of everything. I'll post somewhere if i end up doing it and let you know. Otherwise your unreal renders are pretty nice and works well enough if you wanted the sun rays and such. (wild guess did you bake in…
Worked on the texture with dDo (first time I work with dDo): I also did a quick block out of two additional buildings: UCS Civil Production Facility (which contains the Energy Transmitter) UCS Supply Depot: As this is planed to be importet to the Galaxy Editor to server in an RTS I don't strive towards ultra high details…