It depends on the game, the platform, how close the player gets to it and also how important the object is. More information about the things above will help you get a better answer.
East: If you have trouble getting a bank account because you're new to the country, HSBC has their passport account option for just such people. It's what I did when I first moved to the UK. It's more restricted than their other accounts, but it'll get you set up quickly with a debit card and a place to keep your hard…
Hello, I’m BlakeSmith, a professional VRChat avatar creator with over three years of experience in designing and developing high-quality custom avatars. Turnaround time typically ranges from a few days to several weeks, depending on the complexity of the project. I prioritize clear and consistent communication throughout…
First pass on textures for the helmet. I miss the environment map you get on the weapon, really makes the metal look better. But you have to work with what you get.
Alo, wasn't active here, but here's the progress so far. Updated storyboard- Shot4- Working mostly on shot 4 now. Figuring out workflows in Nanite and Blender. test surface mask test blend mask shader tests Lastest screengrab Gif progress so far- Youtube -https://youtu.be/-mlVTfCAZfg Geometry nodes- Started getting into…
I would like to, but I recently moved and have yet to get my own computer, I'm pretty sure I brought all of this stuff on an external HDD I have with me, so if I remember once I get a new computer I'll post the flats.
Hi all, I've recently run into a problem with some hard seams (almost like a smoothing/normal error) showing up in SOME mirrored areas of my model. In 3ds max I get the same error if I have gamma/LUT enabled, but it disappears when I disable it. I am getting this error in Marmoset and was wondering if there is a gamma/LUT…
Absolutely I would love to talk some about it! I was hoping someone would ask :) Ideation & Pre-Production So about a year and a half ago I saw an awesome water simulation by Grant Kot ( www.grantkot.com/MPM/Liquid.html ) And I was looking for a challenge outside of work and the water simulation inspired me to do something…
IT's not so much engine specific. Its all about context. As Eric is fond of saying "go talk to your graphics programer" heh. In UDK you can create a 3D cartoony side scroller or a free roaming FPS. Even deeper than that and its more important to concentrate on the priority of the object and its relationship to the…
I have a question actually... You said you learned more from Polycount than you ever have from a uni, correct? So I'm assuming you actually went to a school for this. May I ask which school and how long ago you graduated??? As a current student I'm just trying to get an idea of how long it takes a truly dedicated artist to…