More art lately progressed with; Marmoset Render of Dumpster: Sea Freight Tank, aiming to finish this. Loosely based from this reference: Work-in-Progress
hi all, I'm doing a single player third person, objective is for the character to explore the shrine and find out the history here, i model the assets by myself to replace block in the engine, at moment this is work in progress, i will share more progress later.
Hey all! For my 3D prop class, I'm working on making the gunblade from Final Fantasy. Here are some of the reference: And here are some progress shots! Will be posting more progress as I work on it. Critique would be welcome and wanted! Thanks!
Hey everyone, I'm working on a evac aircraft for a class. I'd appreciate some feedback! Here are my references and latest progress. I'm currently in high poly and we are going to move forward to lows this week. Reference: Current Progress:
Hey man, nice progress but these updates probably belong in your progress thread and not in here. Maybe post in the WAYWO thread with a link to your wip thread instead.
P.I.G Yes may be :) scourgewarper Boots in progress ) Piotr Szlaga -)) snake85027 Horns n progress too -) Thanks All ! :) http://pics.livejournal.com/strannik1988/pic/0000d4fe
@Apstract Hi! I recommend giving the wiki and stickied threads a look to get an overview. Did you check out the links in FrankyPolygon's reply? Using the forums search function, you should find plenty of threads on the topic of "starting out" too. Given that you posted in a thread with props examples and write of objects,…
greentooth I've seen a lot of Greentooth in other games. I want to see Greentooth's native realm. edit: I use: -Magicavoxel - hard surface, blocks -GDevelop - game engine and pixel editor (Piskl) -SculptGL -soft surface web based bare bones sculpting with fast brushes and retopo) -Blender - precision surface (rarely…