I told you before, i love the bugs, I love the variety you have going on. I have some remarks though: -while the menu is creative, I'm no fan of the background (concrete kinda thing). I'd just drop it and go for simple two tone styling. -You have one of your older lowpoly organics in there, the bug thing. It seems less…
Goodmorning everyone (depending on your timezone) I am trying to underestand an create a workflow on how to create a wooden kit that can be used for a lot of different types of props. For example, The Stylized Village Kit from Meshingun…
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Creating a jacket bottom: With the sleeves done, the next challenge was to extend the jacket past the belt line. Again this was not correctable with opacity maps. A prop had to be used. My first attempt was with Ball_002. It worked for appearance but looked overall stiff. What worked best was a Physics Prop, Cloth Template…
Already a bunch of nice feedbacks here, I'll try to give some more on the portfolio itself first: - You have a scene, props and a character bust. I know it's probably from school, but it doesn't give a clear idea of where you want to go. If possible focus on one thing to start with. You say you like hard surface modeling…
Hey Guys This a new scene I have started I already have a few props down and I am currently working on the composition and lighting any critiques are great. Let me know what you think! thanks everyone. This is the concept that I started with the colors and Lighting I am planning to keep its the composition that needs…
Hey Everyone, Another pass at the lighting, thoughts appreciated. Also feel free to drop any ideas for props to add some more interest to the cave area.
This is pretty much the answer. Every software has it's highs and lows and most every software can be customized to fit exactly what you want to do with it and how you use it. It may seem daunting to learn a new program and drop one you're comfortable with but that is life. Become adaptable and learn another program, the…
Scene 14 - The Freight Column This project is trickier than it seems because, at the moment, Reallusion has not included the "drop shadow" feature in iClone6, so I cannot put props over a background image and project simulated shadows over this background. So I should put a floor prop that received the shadows and merged…