Hi, We have many Organic & Hard surfaces models to make for a indie game. We 're looking for 10-15 more freelance artists to help us (remote from home only)- Texturers are also required. That will concern a plenty of landscapes with different kind of rock/stones and monster plants. We also have a plenty of builds like big…
Hi guys. I'm working on a model of an A34 Comet (British late WW2 tank) for my portfolio which I would like to create as a next gen games asset. I'm just working on the high poly mesh at the moment and I've hit a bit of a sticking point. I'm trying to make the end of the main gun barrel but I'm having a lot of trouble…
Hi guys, A friend of mine unpacked some iphone game to get to the resources - just to have a look and learn some texturing and UV maps from the game. What he accomplished was to get the files from the packed udk resources file (the game was done with UDK for iphone). It looks like the files he got are fine - promising…
Hey guys! To the point: I'm not much of a hardware wiz and need some recommendations on what to look for in a laptop that I will probably end up using as my main workhorse. I do a lot of Max/Zbrush type work. The reason I am looking for a laptop over a PC is because I do a lot of commuting. I spend most weekends away from…
And now for something completely different. Here's a quick sketch I did as a submission to Puzzle Clubhouse, an interesting site that some other folks at Schell Games are working on. Basically, its an experiment in crowd sourcing where a short animated episode is posted monthly with a short game embedded in the middle of…
I was just there last week. I would recommend trying to walk EVERYWHERE. the city is not that big. It takes about 3-4hr to walk from one side to the other.. You get to see EVERYTHING. It is also an amazing work out with all the hills. There is also golden gate park, there is supposed to be some bison in there. I never got…
Yeah it really is just sort of comical that anyone would ever think a thumbnail system is "faster" than a single-page dump format. Really, just think about it: Single page: You have to load all the images, once they are loaded, you can view them all extremely fast simply by scrolling. This sucks if you're on ISDN, but if…
I'm not sure on the technicalities but they proxy animate and transfer the data across, Ie they use a system of weighting on a rig that matches closely/if not exact to the high-poly rig and animate through that. Not to offend but bumping next time on your older thread would be easier, albeit googling and searching for the…
I am using Reality Capture - mostly for personal projects. At work I am using Agisoft Photoscan. Advantages of Reality Capture is speed - align, dense cloud, mesh and texture - this software is damn fast - in my opinion - the fastest photogrammetry software on the market which gives you good results. But you need more…