Well hello there, this is the first time posting here and I'm also new to this site. I appreciate any feedback you can give :) . Kind of feeling lost at the moment, I'm about to get my degree but don't know what to do after that. I was working on 2D art for the past months but then I realized I liked working more on 3D so…
Hi, It's been a while since I posted a new artwork. Did this recent personal project during my free time and finally calling it done. I have named it "Prince" as it gives vibes of Prince of Persia, which is a game I've always loved. This is inspired by the great work of HE XIAOSONG. Hope you like it. Thanks!
I don't have an answer but you're approaching the problem backwards. - hopefully this will at least prevent you doing a load of work and then hitting a blocker. Rigging something that behaves in this way in Maya is a long solved problem with a wide variety of solutions. Getting this to work as you describe in unity is not…
Hi, would like some feedback on my latest piece, fan art of a design for an ork choppa from Warhammer 40k. I am also looking for feedback on my overall portfolio, especially the presentation of my work. Thanks! Link to Choppa: https://www.artstation.com/artwork/Za6m50Link to ArtStation Portfolio:…
Ahh, Okay *cracks fingers & stretches* whatever is going on from 0:06 - to 0:08 is strange without any context if it was supposed to be some sort of anomalous interference it didn't work on me, it looked odd & bother some. 0:17(strong wobble for me) the start of the effect is too strong for me, its alright but i felt it…
Video of where we were in the project at week 1 https://www.youtube.com/watch?v=Yz4N6Wbinn4 Character Programming / Blueprint work needed for this character here in this video https://www.youtube.com/watch?v=DYC_j7TjtGc&t=241s A link to the current status of the project…
Alright so knowing that this is the reference (and setting aside the term "game-ready") which in this case is only making things confusing, I'll mention the following in addition to the above comment on perceived density : This Viking character works because all the various elements have been very carefully designed ; and…
This is a topic that has been reoccuring lately and i thought putting the info in its own thread is a good idea.I will be showcasing a method i have been using for way over a decade now, in 3dsmax. Which is to my knowledge the only tool that allows me to do this.Please correct me if i am wrong, i'd love to have this…