Now with the release of Cyberpunk I want to release a Unreal Engine 1 / DeusEx exporter for blender. I used it to build a custom character model for DeusEx and to learn a bit more about blender python scripting. http://www.github.com/mctrollin/Unreal1-Exporter-for-Blender I will update this with - some helpful animation…
Hi everyone! So I'm looking for the best way to send bones from max to blender. But it seems to boil down to a more generic thing: how to get bones into blender. The issue is that the bone orientation in blender seems to point always in Y-direction. So if you want to have a connected bone system all these bones need to…
Hi Toolbag 4 Blender 3 I exported a model from Blender back to Toolbag for use in the viewer. In Toolbag the surface seemed bloated (I am guessing the normal map was the cause). I opened the baking scene in Marmoset and checked that I had baked using Mikk. I had. In Blender I checked the mesh and recalculated the external…
Diving straight into another Blender/BPainter project creating what I imagine the Doomslayer would look like in the style something like World of Warcraft including giant shoulderpads!
Hi, this is Sunil Kumar J P, a 3D Generalist. I hold over 4 years of experience as a Generalist, got expertise in blender, painter and unreal engine. Please reach out to me further. Here is a link to my portfolio - https://www.artstation.com/boredwarrior