Hey Illusions, thanks for replying. Hopefully this wall of text won't scare you off :D With Make Live, does that mean I have to create my shape during that time? I already have a whole mesh that I'm trying to conform to the arm. As far as I can tell, I can only make an object live and then create new geometry on it. Is…
ahahahah... oh man, if there's ANY game series that you can bank on getting the licensing rights to just about any music this side of the Beatles catalogue (and I wouldn't even put that out of range), it's GTA. ditto for big-name voice talent. people realize how big games are these days, and they don't get much bigger than…
But then... are you rendering this in PBR ? Guild Wars 2 is heavily stylized and handpainted with no PBR, so of course it's only diffuse with simple spec. Maybe you should try to paint it like the actual game characters with pre-PBR methods, not just using flat albedo and hoping for the shader to do the job ^^ ? You're not…
Yeah some of those totally are Jason Manley's. Jason has a kind of spotty way of rendering the backgrounds, where as in Justin's pieces its a smoother backdrop kinda thing. I'm sure that they're probably both capable of doing things the way the other does, I was just making that observation based on the one I know to be…
I'll admit I've always been distrusting (And let's be honest: uninformed, so take this with a grain of salt) of this sort of thing. There's massive potential for foul play, and I'm not convinced even half of the occurances of white-collar crime (insider trading, for isntance) are ever discovered. Personally, I find the…
malcolm: i'm betting it's going to be a good looooong while before we see any. AZ: it's a thread about a press release, how much hijacking is there to do? you're right, but i think your comments more than anything speak to the state of war-related games as they are, not as they could be. for what it's worth, i see no…
As of March 31st I will be an official employee of Flagship Studios in Seattle. I graduated college in 2006 and have spent the better part of the past 2 years freelancing to build my body of work and resume to the point where I would be able to find my way into this great business. This place has been a tremendous boon and…
This is a follow up to my Borderlands style gun blade (http://www.polycount.com/forum/showthread.php?t=137597) I figured I would take the same concept but make it in a different style. I thought it would be cool to imagine an alternate history where the war in Vietnam extended well into the 80's. The result is you get a…
Hey guys, I am trying my hand at concepting. I got this picture ages ago while I was part of a mod team working on Dawn of War. We never made the unit afaik but I kept the picture. I have no idea if it's canon or kit-bashed. At any rate, this is my attempt at it and I am aware I am no Feng Zhu. I am almost done with the…
Hey guys, for the past few days I have been looking for critiques and way's to improve myself and I can not help but thank you enough for helping me get to the point it is at. It really is nice to know that I got over my fear of posting on Polycount and found a community of helpful people. By all normal standards this…