Hi Polycount; I'm currently modelling a character, with the progress of my base mesh coming quite well; I'm currently stuck on modelling the nose - I used the polycount Wiki for nose topology and followed its example but it still doesnt look right! Your crits would be appreciated! Any info or crits on proportions would be…
Hello Polycounters, I finally got around to making this. Thought you might like to take a look, perhaps flame it a bit, the usual Polycount treatment. You can see the thumbnails for the set at my workshop here: http://steamcommunity.com/profiles/76561198104560648/myworkshopfiles/?appid=570 EDIT: And here's the collection:…
Have the model at an acceptable polycount in ZBrush, but when I export it, the polycount triples. I'm tired of working on it, I don't have time to start over; so I'm sorry to say I give up. Its not like I had a chance at placing anyway.
the polycount wiki is a great place to start: http://wiki.polycount.com/ also polycount itself is a huge leviathan of information, with most of it's hulking mass just beneath the surface...just do a little bit of digging and you'll find most of your questions have been asked and answered.
Ow, a Dutchy won't do eh? Sir wants one of them exotic Belgians that speaks Dutch. And yes gratz! And gratz to blizz, it must be one big party there with all them polycounters. I always think: 2 polycounters is a party, more then 2 is a orgy ;)
Yeah would love to see you out there Josh, hell alot of you guys from Polycount out to the event. Maybe we can even set up a polycount meetup, though things will be kinda busy for me. Hope to meet a few of you there! Spark
Sorry to the people there who were laid off today.. Other polycounters who were not affected, find these people jobs immediately! Still waiting for details on how many were laid off, but I know one or two polycounters were affected. Good luck guys! You should all land on your feet..
First topic post here in Polycount! From the hype of CBS' Supergirl season 1, I'm making a Melissa Benoist New 52 Supergirl! I'll add the cape after posing. Here's some WIP screen grabs. Any C&C would be much appreciated! Thanks polycount!
Thanks for the critique! Yeah these bumps are quite strong, i will tone them down a lot. And i made a mistake with the polycount. I posted the polycount of the mixed quad/tri mesh. So here is the right one. Tricount is 6004 tris.
@MMKH I found that too! ..by googling 'handpainted textures tutorial', As the OP should have done. If he did, he would've also found a link to an article on the Polycount Wiki full of fantastic information. Polycount is not your Google, @Sahar6262.