Hi. I've just started learning Marmoset Toolbag 4 and I'm really digging it! I have a few feature requests regarding the selections tools. 1) When I create a selection using one of the selection tools like the Rectangle Select, I'd like to be able to transform the selection. It would be very useful to rotate, scale and…
I do use blender for a long time and over different versions now and i'm eager to help (for example in another forum ) but i think there is a jargon barrier (i don't really know Maya). So let me tell you what i don't understand while you are talking about Blender: I don't understand what you mean by gesture-based movement…
@Xendance: Thankyou for your comment, is this better? @Fozwroth: Brillant crit Fozwroth, much appreciated. Yep, turned on a few lights after reading your comment, will defiantly go back and change the bark for the next update. I changed the leafs slightly now, i actually intended for them to be quite think so i could…
@ Avanthera: Thank you. This makes a lot of sense. I was wondering whether I was just super terrible without realizing it. Thanks for letting me know it is not so. I am also really wondering whether I am really at a level where I have no problem with fundamentals. Which is... quite a new view for me. I don't think there is…
I was about to make a snarky comment about it working great when not used as advertised remembering that they only talked about the puppet and photo manipulation (beginning and end), but I re-watched the video and saw the rope portion and thought "hey that IS kind of useful"... I blame the guy that edited the video for…
@Ashervisalis Good call on the lights and the props there. I decided to scrap the idea of the guitar as it was just too much work for a hero prop that wouldn't support the scene much more than the keyboard does. I decided to finish up the rest of the blockout assets and call it quits! (aside from the basket ball hoop,…
Much better HP renders, but lets push it further :) >Your digger should have some shadow contact w/ the ground. Right now it seems its kinda of floating-ish >Like your shadows should look something like this - now this is going above and beyond >The digger HP model has a minor pinch on the top left window area - fix it…
Ok there's a new version in first post with some important changes.. the main thing I'd like feedback on is the new squad control stuff.. (btw rollin, the lead character at the moment has a white circle at his feet) here's how the new system works: 1. Hold space to enter pause mode. This lets you think a bit about your…
Thanks a lot, you've been really kind! :D That's the kind of help i really need. :poly136: You are right on everything, apart on the talent thing XD i don't think i've some talent but knowing that i always try to learn and improve a little every day! :poly136: But thanks as well for your kindness! You found the site a bit…
Update, Ben I actually tried mirror left to right instead of top to bottom and it made it worse? Anyways it appears as those using mirrored normal maps will always have this issue. If anyone has a solution or work around please let me know. BTW Ben, it looks like Modo FBX files dont save out normals correct, and collada…