I've made some further investigation and found Lost Boys Studios in Vancouver. Seems to be a way better place to study and gain experience. Maybe somebody studied there by any chance? Would be great to hear some opinions on that and will be grateful for any kind of info!
We are currently looking for a Technical Artist (m/f/x) to support our newly established team in Frankfurt Main, Germany. Become a central part of a newly established development team and define the future of one of the most iconic series in strategy gaming. As part of the Kalypso Media Group, this new studio will be…
About ZA/UM ZA/UM is a video game studio that in 2019 released the award-winning role-playing game Disco Elysium. We have offices in London and Brighton, but our team is spread across a number of countries around the globe. Currently, the team is composed of around 50 writers, artists, developers and producers. Roles…
Howdy! I'm Tay, a Game Art and Design student at Ex'pression College for Digital Arts. I am currently taking a media studies class as part of my program. We've been tasked with maintaining a blog, populating it with an interesting point of view and content of substance to support that topic. The following term, a small…
book recommendation: Drawing Essentials by Rockman. I studied under an artist who studied under the author, and I can say the information is very sound. You can buy all the bridgman and loomis books in the world, but IMO these books are way too high caliber for the absolute beginner or even intermediate. Books however are…
I would like you invite You to our offer: https://www.rt-pro.com/ Our studio create people with over 20 years working in Games and Movies. Let me share with you with some examples of our work: Animations reel: https://www.youtube.com/watch?v=RrGZQcspm3I https://www.youtube.com/watch?v=bVCWdmBZZQg…
Hey, all, I’m fairly new to 3D and trying to learn how to become a professional environment artist from home. I’d like some feedback on whether you think I’ve made a viable plan of attack of tutorials to get a working knowledge of the various programs needed for the field. If I'm missing anything, or you feel there are…
Let's say you're trying to author a 4x4 or 8x8 concrete surface for large architectural objects by mixing a big set of layers from 1x1 or 2x2 scans. The main problem you have to solve is repetition. In PS, it would be a fairly simple (but somewhat irritating in terms of mask syncing between different PBR map sets): you'd…
Hey everyone. It has been a while since I posted new art here on polycount. My company, Escalation Studios, unveiled one of our projects at Quakecon called Eternal Fate. It's an action RPG with a light-hearted style and a variety of game modes. What we showed off last weekend in Dallas was an interactive demo of PVP. More…
Senior Animator We are currently looking for a Senior Animator to come aboard to work on a super-hero based unannounced action title on the Xbox 360 and the PS3! The position is a 3-4 month contract position is San Francisco, CA. As a Senior Animator you'll be using cutting edge hardware and software for the animation of…