Here is a new personal project I just finished for a gnomon competition titled "Alien Portrait" So Going into this I wanted to really push my knowledge of mental ray and the Fast Skin Shader. Thought this was a great project (that was non human) to learn a few new tricks. Here are some screens of the zbrush sculpt.…
Time for updates again! The High-Priest of Dezun set for Dazzle I have been collaborating on with Konras has just hit the workshop. I thank you guys for the feedback and criticism! The hotlink and the gif below link to the collection and the particle submission respectively. As always, feel free to drop feedback or…
hey guys..posted this up in technical talk, in the marmoset thread.. donno if people were still looking at that thread these days.. having issues w/ the ed.. for some reason, the editor seems to open correctly, but when I click on the material editor, i get a black screen. I tried uninstalling and reinstalling OpenAL,…
my roomate has the toshiba.. i think his is one model up.. the 250, but it still has a lag.. the cintiq has NO lag its like drawing on paper.. the one i am using is the 18 and it only has 512 levels of pressure , but the new one has a full 1024.. the 512 on the screen feels way more responsive than the 512 tablets like the…
As far as I know HR heads aren't making artistic calls just checking requirements and passing them on? I work at a pretty small company and our HR person sends the resumes we get right to the art and creative directors. The ones that get bounced are because they obviously don't meet the requirements or even the mighty vray…
look at these: http://www.torfrick.com/ http://testroete.com/ they have different approaches in their portfolio. the second portfolio has more stuff, but the first stays in mind.since its art jumps right into your face. and he really presented his stuff. concerning your shading question, i`d try the xoliul shader in…
At ubi we worked on some games for other developers when we were in slack and they were in crunch and we were the publisher (and the boss has collecting favours) Anyway, two games I had to work on was Sven Goran Erikkson World Cup Manager/Challenge. They had forgetton to build the stadia for the game, so myself and 2…
Alright the script and screens are here. http://www.robg3d.com/downloads/putIn_Scripts-Startup_Folder.zip As the name says, put in 3dsmax/scripts/startup, shouldn't matter what version. It will delete your splash.bmp, get all the bmp's in the scripts/startup/splashscreens folder, and copy a random one to 3dsmax/splash.bmp.…
looks like it will play for the most part like the old school zeldas, just represented in 3d with more fluid animations, probably much like minish cap. The boss fights look cool, fighting huge bosses that might not fit on a convention screen aspect with the duel screens seems pretty fun. i am also suprized at how good it…
Some further tweaks to the post process and lighting - since I'm still running the same hard-ware that I had 8 years ago it seems like I can't utilize all new UE5 features (increasing the light source angle will cause major dithering artifacts), but I managed to get a slightly cleaner result. Trying to avoid any color bias…