I really like the concept! :) Good work, progress is looking solid. Heh when I created my Aayla Secura character it felt very weird to go through the hi-sculpt workflow with the body of a young teenager. Felt like I was producing child pornography or something xD I really like what you got so far, keep going :) Try to get…
hey man are you using refs of any sort for the head ? of a celebrety , or model etc ? right now she feels way too generic, her face has no character whatsoever in my opinion , i think if you picked a proper ref and stick to it it would have more oomph ! im saying this because you have grown immensely as an artist and this…
@Carabiner: Thanks for the feedback! I went ahead and lengthened her arms a tad and it felt much better. I haven't had a chance to go back to her face yet but I hope to do so soon once I'm done blocking in everything. @Pandan: Her legs are long because I wanted Overwatch's female proportions. Her arms were a tiny bit short…
We've got a bunch of interconnecting tiles that fit together with rules to connect them and then I can paint the layout using the hex value of pixels with roads, rivers, towns or whatever in a PNG. There's also manual override in the map tool if I need an exact tile or orientation.
Hey Folks , I’m excited to share my latest artwork with you! It’s been a project I’ve worked hard on over the past few months and I’m happy to finally show it. This piece represents my growth as an artist, and I hope it connects with you in some way. I hope you enjoy it.
Hey everyone! Wanted to share this latest project I just finished. It's a sculpt of Zelda from Breath of the Wild! A couple of mischievous Korok's have been messing with her pottery and she is not happy!! You can see more images on my Artstation page below. Thanks for checking it out…
Hey everyone, finally got some time to get cracking on this. The character I'm going to be animating is a time knight. I want to try and give her an arrogant kind of walk, like she knows shes going to beat everything and cant be bothered by them. And for the ult attack im thinking some kind of jump slam that would be like…
Both of those linked sites are ugly, take quite a while to load (comparatively) and they've got forced "Hey! Made with Wix because this artist doesn't care enough about his portfolio to get his/her own together and hosted on their own domain!" message at the bottom. There's a slew of better services that'll let you build…
hey buddy. awesome work Nizza, she looks much better :D If you want her more feminine I would suggest playing with the nose a bit as its quite masculine with the harsh angles and the straight bridge, making it more petit could help but nonetheless it looks great, loving the cloth work and the hellboy stuff looks like fun…
Hey guys, been a while! Been busy working on the armour and lots of fold sculpting. Decided to give her a helmet in the end as samurai helmets are too cool to not do :smiley: Renamed the thread to "Samurai Defeated" as in the final pose she'll be at the end of a long battle, filled with arrows and about to engage in a…