Sharing here some of my work done for Lilith on Diablo 4. I helped sculpt, model, texture, and look develop the asset for the game cinematics. Artstation post: https://www.artstation.com/artwork/Alkz5N
Just started, just for practice and build up my asset library... still in the early stages https://www.youtube.com/watch?v=OItQL8eEQTM VIDEO new 22/07/2014 https://www.youtube.com/watch?v=uezk5zTAs68
A quick concept design of a hell knight, made for fun. Textured procedurally. Modeling: ZBrush | MayaTexturing: Substance PainterRendering: Marmoset https://www.artstation.com/artwork/Xndgey
REALTIME WORLDS creators of the no.1 hit game CRACKDOWN, are looking for a 2D Artist to join the art team on their latest, cutting-edge, Triple A (as yet undisclosed) project. This role will focus specifically on the design and creation of 2D User Interface graphics, helping to create a modern and innovative interactive…
Real-time model rendered in marmoset toolbag. Hope you like it, you can see more images in my artstation page: https://www.artstation.com/artwork/v1bvWa
https://www.artstation.com/artwork/BX9Lql Hi, I'm currently a 3D student and passionate about real-time 3D modeling. I wanted to share with you my most recent vehicle modeling project. I hope you like it! I would greatly appreciate any feedback you can provide. Thank you! I render in UE5…
Hi all, Wanted to post a few stills that I just finished up. I wanted to test out Twinmotion and thought this project would be a great one. You can find more stills and a animation on my site. https://alxmont.artstation.com/projects/Z5mzgZ