I'm a 3D environments and props artist, I started in 2016 and soon started to work with a little videogames industry near my city here in Italy for almost a year. After that, I started doing freelancing and I still do. I'm also working with another industry called Trimera Interactive working as environments and props…
I'm making a fan art model of this concept art by Oscar Cafaro for my portfolio. I don't have so many props so I wanted to start this to add it to my portfolio. This is the reference: I've started the prop modeling, with the main pieces. here's some progress: Tomorrow I will add a face basemesh to get the goggles in the…
[ QUOTE ] Hey, your props are good but to be honest at first glance I can only tell what 3 of them are. I'd also concentrate on creating an entire environment since thats what you're calling yourself rather than some random props. One thing you should try is researching a specific location on earth (assuming you'd like to…
Hello! Some time ago I finished a project and thought I’d make a breakdown of the whole process from start to finish. This is not a detailed tutorial for every step but rather an overview over the process that I hope will help people (especially beginner 3D artists) get a better understanding of how the pipeline works.…
From what I understand, even the big studios like NaughtyDog really only use substance for tiling textures. I see many people using substance for props but it's usually for portfolio purposes. Imagine a prop such as a clock, say it had wood, metal, plastic and diamonds. You'd need 4 substance designer materials but each of…
Hi! My name is Ty and I'm an Environment/Prop Artist. Currently open to possible contract/part time/full time work. Check out my information and portfolio below! Skills and Experience: * 3D Environment/Prop Artist with 6 years experience * Released games on console and PC * Multiple years of Unreal Engine experience, as…
Hi everybody, I haven't posted here in quite a while but I'm currently looking to try my hand at getting some commissions on character and prop art. https://www.fiverr.com/ruben_rf/model-or-animate-props-and-characters-for-games-or-film You can see my portfolio here: https://www.artstation.com/ruflse/ I'm also open to…
Hello, it's my first post here, nice to meet you all Fighting procrastination with a small project. Inspired by assets from Dishonored: Death of the Outsider by Yannick Gombart - Plagued Spirit
Blizzard Entertainment is seeking a Prop Artist to join the World of Warcraft team at our Irvine, CA studio. From fountain statues to tavern bottles to dungeon lanterns to massive siege weapons, the life of a prop artist is not for the static-minded. They fill the world of Azeroth with all the daily details that bring the…