TexTools has risen from the graves! But this time for Blender <3 Official Website & Download * http://renderhjs.net/textools/blender/ Polycount discussion thread * http://polycount.com/discussion/197226/textools-for-blender#latest
This is a watch for the character I'm currently working on Smooth shaded Weighted normals Wireframe of tris. Had to add this bevel because my lowpoly couldn't catch the bevels in that area even after I manually adjusted the cage in blender UVs Normal map(smooth shaded)
With a lot of developments and features being added to Blender in the past months where sculpting is involved, I am wondering how these features are compared to ZBrush currently. I do gather that ZBrush is probably better since its tailored to sculpting specifically but what about ZModeler, how does that hold up. I am not…
both fraps and camtasia is not free so not really meet my boss criteria :p anyway, i think keypress detection are very useful for tut vid. i remember the fist time i switch to blender, watch very basic modeling tutorial on blender even though i'm already know how to model. only to learn what button i need to press on…
The idea is a model of the Elizabeth tower, but it has been remade with modern/post-modern architectural influences (almost like a utopian city version). This is for a school project at A-Level so it does not have to be perfect, but it HAS to be made in blender. Texturing is optional.