Yes it is always better to split off your alpha stuff if it is only a small % of the asset that needs alpha, the reason is simple, a 1024x1024 texture with 24 bit(standard) is 1/4 the size of the original texture, and a 1024x1024 32 bit(with alpha) is only 1/2 the size when compressed. So you're doubling the amount of…
I feel like I can anticipate one of the new tools in IC.Shape 2.0. Anything to see a girl smile. From MAXScript menu, create a New Script. Copy and paste following code, then from editor menu Tools choose Evaluate All. You'll find the command in Customize User Interface... under category IllusionCatalyst Tools, named…
I agree. It's a sad fact that legislators haven't caught up to technology yet. Any way they go about trying to shut them down is going to look cooked up and special case. The least they could have done is make sure the laws where in order first. As it is, they are right, it wasn't much more then media grandstanding. "we…
I just bought a geforce 8800GTS and the requirements say that it needs a 400 watt power supply with a minimum of 26 amps on the +12 volt rail. Now, since they dont really even make PSU's (as far as I know) that have a single 12V plug with 26 amps, I assume they mean the amount of amps across all of the 12V plugs. I have…
my personal opinion: -For the bow I would look at taking pictures from some more interesting angles, for example: http://www.arrowinapple.de/fotos/armbrust/xl/armbrust-twinbow_ii_sixpack_riser-1732.jpg http://www.ballestas.info/Visual/cache/Swiss%20Crossbow/SC-twinbow(2).jpg_w480.jpg For screenshots that aren't fp-view,…
This project showcases a full CGI recreation of the Pagani Utopia steering wheel, modeled, textured and rendered entirely from scratch. The goal was to develop a one to one digital replica of a real world asset, a scenario that often happens in production when the client cannot provide reference models or ready to use…
Haha, thanks mannn XD Yeah I'm trying to keep this low poly - according to our guidelines I could technically use up to 500 tris on this prop, but this particular concept looks fairly simple so I don't think I'll need much more than 100 - I'm hoping to make this pop through the texture. I have a question about texturing. I…