HI! I'm Ryan, this is my Polycount thread where i'm doing to be posting images of MA FMP. In this project i'll be making 3~ characters over the next couple months. please feel free to leave comments and feedback.
I made the High poly for this FN FAL a while ago and i finally got the time to bake it down and practice on texturing (and also modeling). So it would be awesome if someone could give me tips and critiques on how to improve both modeling and texturing. Thanks! This is what i got so far..
I have had a great opportunity to animate one of my favorite rifles, the FN FAL. Autodesk Maya was used for animation production and Marmoset Toolbag 3 for the render. My responsibilities were animation and rigging-- full detail/credits: https://www.artstation.com/artwork/XBWao3 I hope you enjoy it!…
Hey so i am a student in vanarts finishing this march the game art program and this is the first finished piece i post around here i have been working on it for a while and enjoyed doing it a lot i hope you guys like it as well its based on the fel orc from world of warcraft, and thanks for the great artists around here…
Hey guys I'm a student from De Montfort university, I'm currently working on my FMP based on the theme of a taxidermy factory. I originally wanted to do a pipeline process of watching the animals get skinned, treated...etc but I have brought it back due to the amount I have to do. Any crit or advice would be highly…
Hi! =) https://bit.ly/MaterialsElb These are the Smart Materials I created for the wooden chest prop I posted last week, which will also be heavily used on all the props for the FMA scene I'm working on! Check out the link to see all full renders and turnables at high-res! :3 Made inside Substance Painter and rendered in…
Any way to recover a project after crash and lost the xml and all previewer masks? I have the PSD files that looks fine. Or any way to make some smart materials from the PSD files? Thanks!
Hello, this project is now complete! See all images here. ------ Hello Polycount! I've been posting here for a little while now with various uni and personal projects, and now I'm working on the last project I'll ever do for university. It's a 20 week project in which I will be creating 3 dioramas based on books by Robin…
Looking pretty good so far--the main trouble I see is related to the buttstock and pistol grip (but look very lumpy), as well as issues inherited from no quite capturing the width of the receiver properly. The magazine (a clip is a bent piece of metal holding rounds together, like for the Garand) is far too skinny. .308 is…
Been thinking about how to make this guy feel a bit more like a hero character, and after looking at other Fel Lords in the game I made a quick shoulder pad based more off of the Fel Lord from the Legion cinematic trailer. Hoping this will pull your eyes around the model a bit more instead of the main points of interest…