SOURCE: Kotaku "The game industry is not exactly known for valuing workers. Big studios are rife with soul-destroying crunch and end-of-project layoffs. French studio Motion Twin, developer of the Castlevania-inspired roguelike Dead Cells, is trying something different: Workers own and manage the company. There is no…
Hey everyone! It's been a while since I've uploaded any videos to youtube. So I've decided to test a new feature released in Blender called Voronoi Cell Fracture. It's a very easy to use tool that can fracture objects and generate nice results. [ame="…
Website: http://www.wakeupcallgame.com/ Facebook: http://www.facebook.com/wakeupcallgame Intro: We here at Leatharian Studios are looking for an experienced and dedicated Programmer. If you have skills and are interested in working on a highly organized and professional team, then read on. Where the Project Stands: Wake Up…
Intro: We here at Leatharian Studios are looking for several dedicated and experienced team members in the 3D Art, Animation, and Concept Art departments. If you have skills in any of these areas and are interested in working on a highly organized and professional team, then read on to discover more about the job and the…
now i would post a link, but there are some pornographic pictures on both the website and in her cellphone so i will not, also it's probably illegal. i can tell you she has fred durst, avril lavigne, and vin diesel's numbers in her cell phone.
cel shaded shaders try to make a 3d model look like 2D animation... The black outline on cartoons, anime is there to make them read better. It's an easy way to create contrast. I'm not sure how 3d artist take offense to the term cartoon or cartoony, but whatever. If cryengine has a falloff material you might be able to…
Dear everyone. The last few years haven't been following anime or games. However my new project happen to be a cell-shaded furry character. I'm having a hard time finding resources/references because I absolutely have no clue what name to search for other than Guilty Gear. The character art style would be similar to…
Well at my second to last job i was on my way to work on a 2 lane freeway,all of sudden the car in front brakes out of nowhere and barely hits the car in front of her,but me i lacked the luck and and the distance to break in time and i hit the lady in front of me,not that hard but quite a bit of damage. As im looking…
Hello Polycounters! I made this small environment and I'm reaching the point where I don't know how to improve this scene anymore. I'm thinking about adding some additional props and variation, however I'm tweaking lighting and post process options as well. I don't know which lighting style works better, intensive like on…