Thanks Epitaph. I sort of tried to do it that way. Problem is it gets too complicated to crop parts out then or combine them together. I wondered if some soft could do it natively . By some export script maybe. Too bad AI scripting doesn't work for SPainter. Wonder if someone still use Mari ? Does it have something new and…
While I do love Steam for all it's features and such, there is a lot of downsides. First of all, if possible I want my software not being relying on having internet and as mentioned there is a startup speed but also the fact that if you tie everything into one account, if that account gets compromised, you lose it all.…
This is nicely done! Love the stylization and especially the subtle color variation! The biggest drawback for me is these are all PNG files, which means the images load reaaaaaallllly slowly, especially for anyone on mobile. If you upload JPG instead, it'll load much faster, and you'll avoid eyeballs just skipping away…
get the demo and try it? I evaluated it about 3 years ago iirc. We've not renewed the couple of licenses we bought but that's not cos it's bad, we just weren't using it enough. Its' got some pretty cool features and I really like their smart-material but in designer style tooling. The app as a whole was let down by woeful…
Been too stressed to paint this week due to immigration so did more technical stuff to get my mind off things. I really hope my visa problems dont mess up this job Im supposed to start I often find programming is a good way to force my mind onto other stuff. So here I deiced to make my parent classes for various npc types…
Hi everyone, first time posting here. I'm working on a stylized Japanese bamboo forest in UE5, inspired by traditional Japanese art (ukiyo-e and Japanese painting). I'm going for a soft, painterly look with a lot of atmospheric haze — distant elements fading into the mist. 24-hour lighting (GIF): one Blueprint slider takes…