Some time ago I decided to start learning Modo so I made this thread for my random Modo test. I was 3ds max fanboy before but I really like Modo modeling tools. Would be nice to know good Modo tutorials for a n00b like me. I also post my progress to here.
I compiled a bunch of Modo related links for someone else a while ago which may be helpful to those just starting out with it: Modo to UDK hotkeys in modo Max to modo switch? Modo 501 Quick Modo Question Symmetry in Modo Modo 501 is out now. How are the smoothing groups? Modo 401 for game art Modo: Pixel Snapping UVs…
I'm just trying to mess with Modo's texture painting capabilities and when i export my OBJ from max to MODO........i loose my UVs or i just cant figure out how to get them to show. I've spent the time learning how to UV map in MODO but i have art i made in MAX that i want to texture in MODO. i even used MAX 09s OBJ export…
Hi guys, recently I've noticed that modo viewport display show a relatively lowres texture compare to, say, 3ds max. Already did a simple google search but didn't found any simple solution for it. Below is the screenshot; In 3ds max looks like this; In modo it looks like this; Both 3ds max and modo display using the…
The Pushing Points | Modo Essentials book is an interactive guide that teaches you the foundational skills needed to work in Modo. This guide was created to demystify navigating and working with the tools and features in Modo. In this guide you’ll learn the fundamentals of Modo, useful hotkeys and much more. The…
Trying to pick up Modo 501 at the moment so I'm working with the trial download. I ran into an issue trying to import an unwrapped model from UV layout back to Modo though. Anytime I import the OBJ nack into Modo it erases all of my painfully laid out UVs. Importing into and then back out of maya 2012 before Modo doesn't…