So I finished the textures for this simple box but it's basically a whole different color when I put the textures on back in Maya. Why is this happening? Substance^ Arnold in Maya^ I used the substance plug-in for Maya to connect the texture maps, so that means all the color spaces and such should be done properly. I'm…
So I'm in 2019 3DS Max (Student version) Rendering with Arnold. It seems to be the shaders and lights causing the massive delay. A single 4k (4096x1862 70mm Panavision cine) Render is taking over 10 hours. Without shaders only 20 seconds. Without lights but with shaders on only 2 minutes. But both on 10+ Hours. Polys:…
Hello everyone. Lurking forever, but decided to ask here about an issue I found, hopefully this is the right forum. One of my students is trying to add hair to a character in Maya/Arnold using planes (on a Standard Arnold Material) while some areas look great, we are having certain issues where the planes are intersecting…
I'm currently working on a short animated project and I'm trying to go for the TF2 illustrative rendering style. I've looked at the white paper that was published but I'm finding it difficult to understand and replicate in Maya and Arnold Renderer since rendering and shaders are not my strong point. The aiToon shader in…
Firstly, its my first post so hello everyone. Secondly I write on instance im pretty newbie to substance painter, Arnold and baking overall so my problem can be basic. Textures and especially normal maps which works fine in substance painter goes completly wrong in maya arnold. Substance…
Hi! I'm starting to pull my hair out with this problem so I was hoping someone here might have a solution to some technical difficulties I've been having with the Arnold shader and render software. I'm working on a 3D character model that I want to render with fur and SSS material for the skin. I'm using xGen in Maya 2017…
Hi guys - Currently trying to wrap my head around Substance Painter to Arnold workflow. It seems simple enough...export out maps in Painter using the Arnold settings, but things are not looking right in my render and some things are a little confusing. I'll start with my material setup: I have my roughness and normal maps…
Hello! I am new in 3D, so I have a noob question about UVs, seams, and the following render in Arnold. Currently I am checking the following pipeline: 1. High poly in Maya. 2. Low poly in Maya. 3. UVs for the low poly in Maya. 4. Baking in Substance painter. 5. Exporting the textures back to Maya and rendering in Arnold.…
Hello. I'm little confusin with using Arnold Render with XGen. In Preview/Output I have setup Arnold as default render. 1 Ask - When I render everything go through Arnold? 2 Ask - When I click button Tools - "Apply hair shader" - I dont get any shader in hypershade - is it normal?
Hi all! I'm working in VFX and trying to work out the kinks of using substance painter in Arnold in production. It's been awesome to use substance for vfx/prerendered CG. However there have been a few hiccups along the way. One thing I've found particularly annoying is this: On the left is the Arnold Renderview with the…