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arnold with 3dsmax or arnold with maya for 3d characters?

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polycounter lvl 5
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focus_method polycounter lvl 5
Hi,
i am new user of arnold (just started learning it) and also new user of maya (i was mostly doing everything in 3ds max before). But now im expanding my software/tools arsenal.

So, which  software  of these 2 mentioned is better to render when it comes to realistic skin and characters ?
the same? not that important ? or it matters actually?

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