New music video up for a new song. The name of video file has -croped at the end of it so I'm guessing it's not the full version of the song, just edited down for the video. http://pitchfork.com/tv/#/musicvideo/5556-how-to-destroy-angels-the-space-in-between-null
I went over my impressions of the new 3dsmax 2012 features on the main page, in case you're interested. http://www.polycount.com/2011/03/01/3dsmax-2012-thoughts-and-impressions/#more-5584
those demos arnt rendering the whole image in raytrace... just some passes and layering that on top of the game stuff... thats not the same thing redsift or any other GPU renderer is doing... Guerilla Games did similar things for Killzone3 years ago... https://youtu.be/_29M8F-sRsU?t=3586
If anyone is doing the modem prop (the white machine in the last concept), I found some references that should help with getting the back side. Just click the images on the page to enhance them here (https://www.getthatpart.com/US-Robotics-56K-Sportster-V_90-External-Fax-Modem-5686-03.html). Hope that helps!
So I´ve just finished the attachments, and im slowley finishing on the project. C6C are more than welcome. 8600 tris including the attachments. @gamestop! thanks mate =) , here is a link to my maps :http://img542.imageshack.us/img542/5506/mapss.jpg cheers
Everything Procedural, skip to 60 minutes for an amazing talk, its all really cool though! https://youtu.be/hyhH0GKCW7A?t=3586 I guess its already done in Star Citizen but its interesting the way the technology is going, moving to a streaming version as he mentions in the talk. https://www.youtube.com/watch?v=pdCFTF8j7yI
Hey guys, I will post some of the progress on my model of the lamp seller, which is for Ancient Civilizations: Lost & Found challenge in Artstation. You can also follow me on the official challenge WIP thread…
#5 I made the low-res model and baked the normal map! Finally! I know there are a couple of artifacts and some details that can be improved, but I finally understood how to bake a normal map. Now... time to work on the texture! For now... Studiopolis chrome, haha. I don't really know about this, but... is the number of…