I like those new Boolean Ui And Quaddraw is much faster. https://help.autodesk.com/view/MAYAUL/2023/ENU/?guid=GUID-A68AA257-2CAC-445D-98C4-BEA924A35FE9
Video games tax relief - Prolongation for the United Kingdom until 2023 http://ec.europa.eu/competition/elojade/isef/case_details.cfm?proc_code=3_SA_48362 This is great news for UK based studios.
With the new release of the Zbrush, i am planning to start learning zbrush seriously. A decent Custom UI generally makes the process smoother therefore i tried to use other artists UI's. But unfortunately Custom UI's from the earlier version of the Zbrush doesnt work correctly with the latest release. I need a decent UI…
Hi!!, i just finish my last personal work Libertaria-027 The armor have 14972 tris and use 2048x2048 difusse, normal , spec and glow maps. The hammer have 586 and the base 451 tris , both use 1024x1024 difffuse, normal and spec maps. The final render its with Marmoset and the focus lights added with photoshop Thanks for…
We released 3ds Max USD 0.3 Beta with USD Stage Support and a new Max USD SDK. The USD Stage Object allows you to load USD files directly into Max without importing. The SDK allows you to take control of our USD Exporter. See an overview of USD, USD in Max and also a video of me showing how scripters can start building…
Hi all, first post here but I'm currently on my journey of getting into tech art and I've hit the topic of parallax mapping. There are quite a few posts on here regarding this, but they mostly seem quite outdated and I wanted to see if perspectives have shifted or remain the same regarding the use of parallax mapping. I've…
The issue is that the low poly is only one part of making a model. You keep saying you're going to apply a normal map but I haven't seen you post a model with a normal map applied. How are you making the normal map? I don't think you're making a subdivided high poly and baking it which is the workflow most games use. You…
THE GAME AWARDS 2023: Official 4K Livestream (Monster Hunter, Blade, Baldur's Gate GOTY) https://www.youtube.com/watch?v=Zu2z5M4gmno Winners 0:00 - Best Family Game
0:21 - Innovation in Accessibility
0:43 - Best eSports Athlete
1:00 - Best eSports Coach
1:17 - Best eSports Event
1:43 - Best eSports Game
2:03 - Best eSports…
Hello ! My setup is highly customized, in part inspired by habits from both Max and Maya while also keeping it compatible with Blender unique systems (like the off-hand manipulation discussed above). I started by first using the default keys and navigation for a while, then modified them manually to have Maya-style…